Releases: GatekeeperHaig/Stellaris-Modding-Den
Python GUI Release
- Only the executable is needed!
- Allows conversion between Stellaris txt files and ods files (to be edited e.g. in OpenOffice or Excel). In large files with many similar entries this can save huge amounts of time!
- Allows creation of direct construction mods.
- Remember always to backup your files in some way (for example using git)
Features Added:
- added create Terraforming Links Script
If you want the very newest version and do not mind to download the whole repository:
- You need Python 3.*
- Run "pythonScripts/GrataksPythonGUI_install.py", for example by just double clicking it. It will install required python packages
- Start "pythonScripts/GUI.py".
Python GUI Release
- Only the executable is needed!
- Allows conversion between Stellaris txt files and ods files (to be edited e.g. in OpenOffice or Excel). In large files with many similar entries this can save huge amounts of time!
- Allows creation of direct construction mods.
- Remember always to backup your files in some way (for example using git)
Features Added:
- Creation scripts for CGM Buildings AI events
- "Parse and Write": Brings the whole file into a chosen text style. Allows checking for the if-else changes in Stellaris 2.1 and triying to fix them. Allows removing specified entries.
If you want the very newest version and do not mind to download the whole repository:
- You need Python 3.*
- Run "pythonScripts/GrataksPythonGUI_install.py", for example by just double clicking it. It will install required python packages
- Start "pythonScripts/GUI.py".
2.0.* Version of CGM Buildings
If you want to continue your 2.0 game with a fully functional mod: Download "CGM_buildings.zip" file and unpack into your "/Paradox Interactive/Stellaris/mod" folder. You do not need the whole repository!
Python GUI Release
-
Only the executable is needed!
-
Allows conversion between Stellaris txt files and ods files (to be edited e.g. in OpenOffice or Excel). In large files with many similar entries this can save huge amounts of time!
-
Allows creation of direct construction mods.
-
Remember always to backup your files in some way (for example using git)
-
This version has a rewritten file reader. Should now allow as ugly written a file as possible for Stellaris to read (for example a huge event in a single line). Not that I want to suggest doing stuff like that...
-
Lots of bug-fixes in that regard.
-
Can now also truly handle ">","<",">=","<=" rather than just hiding them in an extended "name".
Python GUI Release
-
Only the executable is needed!
-
Allows conversion between Stellaris txt files and ods files (to be edited e.g. in OpenOffice or Excel). In large files with many similar entries this can save huge amounts of time!
-
Allows creation of direct construction mods.
-
Remember always to backup your files in some way (for example using git)
-
This version has a rewritten file reader. Should now allow as ugly written a file as possible for Stellaris to read (for example a huge event in a single line). Not that I want to suggest doing stuff like that...
Python GUI Release
- Only the executable is needed!
- Allows conversion between Stellaris txt files and ods files (to be edited e.g. in OpenOffice or Excel). In large files with many similar entries this can save huge amounts of time!
- Allows creation of direct construction mods.
- Remember always to backup your files in some way (for example using git)