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PlayerBody collision bits #203

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z80 opened this issue May 6, 2022 · 0 comments
Open

PlayerBody collision bits #203

z80 opened this issue May 6, 2022 · 0 comments

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@z80
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z80 commented May 6, 2022

As soon as player body collision bits are not all unchecked, Godot starts generating warnings about missing collision shape on each frame if left VR controller is close to player's head or player's body.

It can be easily reproduced in supplied demo by assigning any collision bit to PlayerBody.

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