Releases: HalfPixelStudios/nox
Releases · HalfPixelStudios/nox
Game Jam Release
This is the version of the game submitted to game jam
What's Changed
- basic projecticles + player shooting by @MrPicklePinosaur in #1
- remove window size by @nithinmuthukumar in #3
- enemy ai by @MrPicklePinosaur in #2
- collision handling by @MrPicklePinosaur in #4
- Nithin/spritesheet animation by @nithinmuthukumar in #5
- bullet despawning by @MrPicklePinosaur in #6
- added tweening by @nithinmuthukumar in #8
- collision filtering by @MrPicklePinosaur in #7
- wave system by @MrPicklePinosaur in #9
- weapon and inventory system by @MrPicklePinosaur in #10
- Nithin/souls by @nithinmuthukumar in #11
- main menu by @MrPicklePinosaur in #12
- simple cli by @MrPicklePinosaur in #13
- particle system by @MrPicklePinosaur in #14
- attack abstraction by @MrPicklePinosaur in #15
- more ai movement options by @MrPicklePinosaur in #16
- worldgen by @MrPicklePinosaur in #17
- ingame ui by @MrPicklePinosaur in #18
- more cli options by @MrPicklePinosaur in #19
- move spawn functions to prefabs submodule by @MrPicklePinosaur in #20
- Nithin/drops by @nithinmuthukumar in #21
- use sprites by @MrPicklePinosaur in #23
- physics fixes by @MrPicklePinosaur in #26
- music player by @MrPicklePinosaur in #25
- sound player system by @MrPicklePinosaur in #27
- collision refactor by @MrPicklePinosaur in #28
- Nithin/equippable by @nithinmuthukumar in #29
- arrow ui by @nithinmuthukumar in #30
- content overhaul 1 by @MrPicklePinosaur in #24
- gameover screen by @MrPicklePinosaur in #31
- health ui + cursor cam by @nithinmuthukumar in #32
- adding all items' by @nithinmuthukumar in #33
New Contributors
- @MrPicklePinosaur made their first contribution in #1
- @nithinmuthukumar made their first contribution in #3
Full Changelog: https://github.com/HalfPixelStudios/nox/commits/v0.1