RoboCatAction is a 2D multiplayer shooting game.
This project includes RoboCatAction's login server part and the game part. The RoboCatAction part consists of client and server with using C++. These are sample codes of Multiplayer Game Programming: Architecting Networked Games(Link). The RoboCatLoginServer part is a Node.js server that interacts with RoboCatAction server. RoboCatAction server sends an request to verify the player and the login server sends back an response to the game server.
- Windows with Visual Studio 2017 or newer
- Windows with Visual Studio 2017 or newer
- g++ 7.4 or newer
- clang
- Node.js 12 or newer