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UE4VoxelTerrain

Unreal Engine 4 procedural voxel terrian example (partially based on Transvoxel™ Algorithm by Eric Lengyel http://transvoxel.org/) This plugin provides tools to generate, visualize and in-game change volume terrain using voxels.

Master branch tested with Unreal Engine 4.15.0 [Windows 7 x64]

Unreal Engine 4 voxel terrian

Grass

Demo video - https://www.youtube.com/watch?v=Z__-wuxeUsI

Work in progress. Some features is not finished/buggy/has ugly code/do not meet your expectations.

Features

  • Runtime terrain modification
  • Procedural landscape/caves generation
  • Level of details (per chunk)
  • Foliage
  • Up to 65535 terrain materials

Roadmap

https://trello.com/b/R7E4YgtC/ue4-sandboxterrain-plugin

Usage

  1. git clone --recursive https://github.com/bw2012/UE4VoxelTerrain.git
  2. cd UE4VoxelTerrain
  3. open project with Unreal Engine 4

Download

Link to download last stable version 0.0.8 (Unreal Engine 4.15.0)

http://bit.ly/2mg19mE

Controls

V - toggle view (top down / third person)

Top down view:

Left mouse button - move character to selected point

Right mouse button - use tool

1 ... 4 - change tool

Third person view:

W S A D - move character

Mouse - camera look

License

MIT license

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Unreal Engine 4: Smooth voxel terrian example

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