PMTiles: invert y axis of tile coordinates #44
Merged
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Hey @tsmock,
this is a small follow-up request to 4af7ac2. I think there’s a small logical error when calculating the XYZ tiles to download given the current viewport bounding box.
If the bounding box happens to span at least two rows of tiles, the generated list of tiles to download from
TileXYZ.tilesFromBBox()
is empty.The y axis of XYZ tiles is oriented from north to south. When enumerating tiles for a given bounding box, the y coordinates have to be enumerated from north/top to south/bottom. Top/bottom have to be switched in the function.