Another alarm alternative for Game Maker
Function Index
watch_alarm
: Creates a new watch that returns true when finishes. Returns a WatchAlarmClass struct.watch_callback
: Creates a new watch that will execute a function when finishes. Returns a WatchCallbackClass struct.
With an optional argument for this two functions you can tell if this clock is global or not. Case a watch is on global scope, it can be manipulated:
watch_global_resume
- Resume all watches in global scopewatch_global_pause
- Pause all watches in global scopewatch_global_kill
- Kill all watches in global scopewatch_global_step
- Run all watches in global scope
watch_global_add
- Adds a watch struct to the global scopewatch_global_remove
- Removes a watch from the global scopewatch_global_clear
- Remove all watches from the global scope