v0.1.3
Extracted from changelog
- Correctly force convert
LightParameters
to JAX arrays inRenderer.get_camera_image
to avoid downstream errors. - Fix
geometry.py::transform_matrix_from_rotation
. Also, change the order of quaternion to(w, x, y, z)
instead of(x, y, z, w)
for consistency. - Force convert
ShadowParameters
to JAX arrays inRenderer.get_camera_image
to avoid downstream errors.
Full Changelog: v0.1.2...v0.1.3