We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
ShapeCaster
PhysicsGizmos::none()
When using PhysicsGizmos::none(), `ShapeCaster`` still appears to be visible when in contact with the ground.
Below is a video of the kinematic_controller_3d example, with the following added configuration:
kinematic_controller_3d
.add_plugins(PhysicsDebugPlugin::default()) .insert_gizmo_config(PhysicsGizmos::none(), GizmoConfig::default())
I also changed the collider shape from a Capsule to a Cuboid because its easier to see.
The text was updated successfully, but these errors were encountered:
No branches or pull requests
When using
PhysicsGizmos::none()
, `ShapeCaster`` still appears to be visible when in contact with the ground.Below is a video of the
kinematic_controller_3d
example, with the following added configuration:I also changed the collider shape from a Capsule to a Cuboid because its easier to see.
preview.mp4
The text was updated successfully, but these errors were encountered: