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Vulcan Demo

A cross-platformSoon™ graphics application utilizing Vulkan

Made this to learn the Vulkan API and related concepts, such as loading libraries.

screenshot

TODO

  • Proper cleanup on close
  • Loading .obj models
  • Loading .bmp textures
  • Camera
  • Scenes
  • SPIRV compilation of shaders in program
  • Cross-platform code and testing

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Simple graphics application utilizing Vulkan

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