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JustinBordage/A_Star
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"Arrow keys" - Moves around the map "Enter" - Triggers the pathfinding sequence "G" - Randomly generates obstacles "V" - Shows the heuristic values of all the tiles "T" - Moves the camera to the top left corner of the map "B" - Moves the camera to the bottom right corner of the map "1 to 3" - Loads preset maps "4" - Loads the custom saved map "D" - Toggles the debug drawer during the pathfinding sequence "+" - increases the period between drawing the final path tiles "-" - decreases the period between drawing the final path tiles It's recommended to run the application in release mode, as not doing so will cause a stack overflow on larger maps. The graphics rendering code (Blit3D) was written by instructor Darren Reid however, the UI menu code was written by me
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