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Fix typo
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UX3D-kanzler committed Jan 26, 2024
1 parent 6546208 commit 778b51d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion source/Renderer/shaders/pbr.frag
Original file line number Diff line number Diff line change
Expand Up @@ -227,7 +227,7 @@ void main()
#endif
}

// BDTF
// BTDF (Bidirectional Transmittance Distribution Function)
#ifdef MATERIAL_TRANSMISSION
// If the light ray travels through the geometry, use the point it exits the geometry again.
// That will change the angle to the light source, if the material refracts the light ray.
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