While Gaussian Splatting is powerful, integrating it into professional workflows has been challenging. 3DGS Render bridges this gap, bringing Gaussian Splat handling directly into Blender. Now you can:
- Work with 3DGS content in a familiar environment
- Edit and optimize point clouds before 3DGS conversion
- Create animations and motion graphics
- Objects react to lighting and cast shadows
❗❗Please note❗❗ The addon was made for the most current version of Blender at the time of writing. The addon should be capable of 4.2 and later, and will NOT work with previous versions of Blender.
Please follow the installation guide in the doc.
The instructions can be found in doc. The tutorial video can be found here.
If you run into any issues or questions, feel free to ask on our Discord thread
Thanks to everybody who contributes to this good work from the KIRI Engine team.