Java & Kotlin Parser & API For LevelZ File Format
Provides Java & Kotlin Parsing/Support for the LevelZ File Format.
Maven
<!-- Add Calculus Games Repository -->
<repositories>
<repository>
<id>calculus-games</id>
<url>https://repo.calcugames.xyz/repository/maven-releases/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>xyz.calcugames</groupId>
<artifactId>levelz-java</artifactId>
<version>[VERSION]</version>
</dependency>
</dependencies>
Gradle (Groovy)
// Add Calculus Games Repository
repositories {
maven { url 'https://repo.calcugames.xyz/repository/maven-releases/' }
}
dependencies {
implementation 'xyz.calcugames:levelz-java:[VERSION]'
}
Gradle (Kotlin DSL)
// Add Calculus Games Repository
repositories {
maven("https://repo.calcugames.xyz/repository/maven-releases/")
}
dependencies {
implementation("xyz.calcugames:levelz-java:[VERSION]")
}
Coordinate2D coordinate2D = new Coordinate2D(1, 2);
Coordinate3D coordinate3D = new Coordinate3D(1, 2, 3);
public class Main {
public static void main(String[] args) {
// Resource from JAR
InputStream is = Main.class.getResourceAsStream("/example_2d.lvlz");
Level2D level = (Level2D) LevelParser.builder()
.input(is)
.build()
.parse();
// Resource from File
File file = new File("example_2d.lvlz");
Level2D level = (Level2D) LevelParser.builder()
.input(file)
.build()
.parse();
}
}
val (x, y) = Coordinate2D(1, 2)
val (x, y, z) = Coordinate3D(1, 2, 3)
fun main() {
// Resource from JAR
val input = Main::class.java.getResourceAsStream("/example_3d.lvlz")
val level = LevelParser.builder()
.input(input)
.build()
.parse().as3D
// Resource from File
val file = File("example_3d.lvlz")
val level = LevelParser.builder()
.input(file)
.build()
.parse().as3D
}