Blob Wars : Attrition is a 2D mission and objective-based platform game. It is the third game in the Blob Wars series.
The develop branch on GitHub (https://github.com/stephenjsweeney/blobwarsAttrition/tree/develop) is where all the dev work happens. Stable(ish) releases will go in to master (https://github.com/stephenjsweeney/blobwarsAttrition/tree/master).
The source code of this game (everything under the src directory) is licensed under the GPL. www.gnu.org/licenses/gpl-3.0.en.html
This repo does not contain any data files (maps, sprite definitions, etc). In order to play the game, you will need to purchase the data. You can do so here:
http://www.stephenjsweeney.com/games/attrition/#purchase
Demo data files are also available. See further below for more details.
The data folder should be placed alongside the gfx, sound, and music folders, so that the game can access it. By default, the "make install" step will place the data files into /opt/blobwarsAttrition. This is where you should copy the data folder, in order for the game to work. Or, after building, you can run the game in place.
Demo data files are also available and can be installed in the same way. The demo data is limited to three maps and does not define all of the game's content. Note that if you test the game with this demo data and then upgrade to the full experience, you should remove both the demo data folder and also the save games that it creates. Otherwise, due to the persistent nature of the game, you may encounter game breaking bugs.
You can download the demo data here, as either a zip or a gzip:
http://www.stephenjsweeney.com/downloads/blobWarsAttrition/blobWarsAttrition-demo-data.zip
http://www.stephenjsweeney.com/downloads/blobWarsAttrition/blobWarsAttrition-demo-data.tar.gz
If you upgrade from the demo data files to the commercial ones, you should start the game from scratch, to prevent issues with the persistent world.
Screenshots from various versions can be found here: https://github.com/stephenjsweeney/blobwarsAttrition/tree/master/dev/screenshots
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gfx/trophies/bronze.png - dervied from Trophy icon, by Lorc (CC BY 3.0): http://game-icons.net/lorc/originals/trophy.html
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gfx/trophies/gold.png - dervied from Trophy icon, by Lorc (CC BY 3.0): http://game-icons.net/lorc/originals/trophy.html
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gfx/trophies/platinum.png - dervied from Trophy icon, by Lorc (CC BY 3.0): http://game-icons.net/lorc/originals/trophy.html
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gfx/trophies/silver.png - dervied from Trophy icon, by Lorc (CC BY 3.0): http://game-icons.net/lorc/originals/trophy.html
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gfx/trophies/unearned.png - dervied from Trophy icon, by Lorc (CC BY 3.0): http://game-icons.net/lorc/originals/trophy.html
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gfx/hud/health.png - Hearts icon, by Skoll (CC BY 3.0): http://game-icons.net/skoll/originals/hearts.html
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gfx/hud/oxygen.png - Lungs icon, by Delapouite (CC BY 3.0): http://game-icons.net/delapouite/originals/lungs.html
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gfx/hud/power.png - Battery pack icon, by sbed (CC BY 3.0): http://game-icons.net/sbed/originals/battery-pack.html
All other graphics are CC BY-NC-SA 3.0, with the following attribution: Copyright 2014-2018, Parallel Realities
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Blob Wars is copyright Parallel Realities, 2002-2018, All Rights Reserved.