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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace TRRandomizerCore.Randomizers.TR3 | ||
{ | ||
public class TR3EnemyRandomizer : BaseTR3Randomizer | ||
{ | ||
public override void Randomize(int seed) | ||
{ | ||
throw new NotImplementedException(); | ||
} | ||
} | ||
} |
16 changes: 16 additions & 0 deletions
16
TRRandomizerCore/Randomizers/TR3/TR3EnvironmentRandomizer.cs
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace TRRandomizerCore.Randomizers.TR3 | ||
{ | ||
public class TR3EnvironmentRandomizer : BaseTR3Randomizer | ||
{ | ||
public override void Randomize(int seed) | ||
{ | ||
throw new NotImplementedException(); | ||
} | ||
} | ||
} |
16 changes: 16 additions & 0 deletions
16
TRRandomizerCore/Randomizers/TR3/TR3GameStringRandomizer.cs
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Original file line number | Diff line number | Diff line change |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace TRRandomizerCore.Randomizers.TR3 | ||
{ | ||
public class TR3GameStringRandomizer : BaseTR3Randomizer | ||
{ | ||
public override void Randomize(int seed) | ||
{ | ||
throw new NotImplementedException(); | ||
} | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace TRRandomizerCore.Randomizers.TR3 | ||
{ | ||
public class TR3ItemRandomizer : BaseTR3Randomizer | ||
{ | ||
public override void Randomize(int seed) | ||
{ | ||
throw new NotImplementedException(); | ||
} | ||
} | ||
} |
16 changes: 16 additions & 0 deletions
16
TRRandomizerCore/Randomizers/TR3/TR3NightModeRandomizer.cs
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace TRRandomizerCore.Randomizers.TR3 | ||
{ | ||
public class TR3NightModeRandomizer : BaseTR3Randomizer | ||
{ | ||
public override void Randomize(int seed) | ||
{ | ||
throw new NotImplementedException(); | ||
} | ||
} | ||
} |
16 changes: 16 additions & 0 deletions
16
TRRandomizerCore/Randomizers/TR3/TR3StartPositionRandomizer.cs
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,16 @@ | ||
using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace TRRandomizerCore.Randomizers | ||
{ | ||
public class TR3StartPositionRandomizer : BaseTR3Randomizer | ||
{ | ||
public override void Randomize(int seed) | ||
{ | ||
throw new NotImplementedException(); | ||
} | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,16 @@ | ||
using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace TRRandomizerCore.Randomizers | ||
{ | ||
public class TR3TextureRandomizer : BaseTR3Randomizer | ||
{ | ||
public override void Randomize(int seed) | ||
{ | ||
throw new NotImplementedException(); | ||
} | ||
} | ||
} |