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Releases: MagmaGuy/EliteMobs

EliteMobs 9.3.2

12 Feb 09:31
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EliteMobs 9.3.2:

  • [Fix] Fixed setting weather with a duration in scripts not working
  • [Fix] Fixed kill aggressive command not counting how many elites were removed correctly
  • [Fix] Fixed players being able to edit signs in worlds protected by elitemobs
  • [Fix] Fixed some errors related to teleporting in instanced content
  • [Fix] Fixed error spam from rare circumstances in elite script
  • [Fix] Fixed error when enchanting items with sharpness
  • [Fix] Fixed error when rolling challenge on an enchantment while the server doesn't have some or any of the challenge maps
  • [Fix] Fixed bug where powers that rely on zone enter events would stop working once the boss unloads
  • [Removal] Removed long dead /em debug command

EliteMobs 9.3.1

09 Feb 06:04
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EliteMobs 9.3.1:

  • [Fix] Fixed certain commands not working
  • [Fix] Fixed plugin erroring when not using libsdisguises
  • [Fix] Fixed error that could cause the server to error when players attempt to illegally teleport into instanced matches
  • [Fix] Fixed bug with broken items in boss bar not going away correctly

EliteMobs 9.3.0

07 Feb 18:31
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EliteMobs 9.3.0

  • [New] Improved commands and command completion
  • [New] Added /logify command to allow admins to easily upload server logs to mclo.gs
  • [Fix] Fixed error where disguised entities would not recover disguises correctly
  • [Fix] Fixed problem where entities would never correctly be detected as unloading, which could in edge cases cause ghost entities and minor memory problems
  • [Tweak] Sped up arrow speed of bullet hell and skeleton tracking arrow powers
  • [Removal] Removed some useless logging

EliteMobs 9.2.3

28 Dec 00:26
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EliteMobs 9.2.3:

  • [New] Several visual improvements to the elite scrolls, including brand new custom art and proper menu styling
  • [Fix] Fixed some bugs related to elite scrolls

EliteMobs 9.2.2:

27 Dec 01:49
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EliteMobs 9.2.2:

  • [New] Added elite scrolls! This allows integration of items from plugins such as ItemsAdder into EliteMobs in a smoother way. If you are using an items plugin and want better integration with EliteMobs, go to ~/plugins/EliteMobs/ItemSettings.yml and enable useEliteItemScrolls. This will make all elites and bosses have a 10% chance (configurable) of dropping elite item scrolls of about 1 level higher than the boss. Those scrolls can then be used in the adventurer's guild's Scroll Applier, next to the enchanter, or through the command /em scroll for those not using the recommended adventurer's guild. Giving the scroll applier your combat item and weapon will give that item a matching EliteMobs level, adding elite dps or elite defense stats to it. This does not change the original item's stats, it only adds elitemobs-specific stats to them. Balance should be good by default, but admins should check if this system will work for their specific servers and item plugins and configurations.
  • [Fix] Fixed an incredibly specific problem that would cause elites to stop spawning, thanks to a very thorough report by the community
  • [Fix] Fixed long-standing issue with detecting stats of items from other plugins in extremely specific conditions

EliteMobs 9.2.1

21 Dec 18:14
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EliteMobs 9.2.1:

  • [New] Reenabled the vampire manor wormhole
  • [Fix] Fixed startup error related to versioning
  • [Fix] Fixed problem related to pre-1.21.4 versions failing to assign some models correctly
  • [Fix] Tweaked code for valid spawn location detection for events
  • [Fix] Fixed startup problem when not using FreeMInecraftModels

EliteMobs 9.2.0:

14 Dec 03:02
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EliteMobs 9.2.0:

  • [New] Updated to Minecraft 1.21.4
  • [New] Now using all new resource pack features for Minecraft 1.21.4, meaning the resource pack should no longer ever have incompatibility problems aside from menu negative spacing
  • [New] Story mode dungeons are now all free and grouped together into one mega package!
  • [New] Added translation and customization options for the enchantment challenge messages

EliteMobs 9.1.12

03 Dec 11:07
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  • [New] Readded the Vampire Manor dungeon as a full on world-based dungeon
  • [New] Updated EliteMobs for Minecraft version 1.21.3
  • [New] Custom spawns can now use custom biomes from other plugins as a valid condition

EliteMobs 9.1.11

24 Sep 12:21
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EliteMobs 9.1.11:

  • [Fix] Fixed missing wormholes
  • [Fix] Changed the MagmaCore version to something other people will hopefully be able to easily use
  • [Tweak] Several tweaks to the way the setup menu and initialize menu work
  • [Tweak] Tweaked download links

EliteMobs 9.1.10

15 Sep 10:06
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EliteMobs 9.1.10:

  • [New] Added the remake of The Ruins Lair!
  • [New] Added the remake of The Catacombs Lair!
  • [New] Optimized and improved error handling of elite scripts
  • [Fix] Fixed but that would cause certain rays to not work correctly
  • [Fix] Fixed some minor bugs
  • [Removal] Removed dead code