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MauriceJohannssen/README.md

Hello there 👋


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  1. MarchingCubes MarchingCubes Public

    3D terrain generation in Unity using "Advanced Perlin Noise", "Marching Cubes" and a dynamic environment designer based on Perlin Noise with editor tooling.

    C# 4 2

  2. EarClipping EarClipping Public

    Real-time mesh cutting in Unity using projection, "Ear Clipping", UV interpolation, and decal application.

    C# 30 8

  3. BehaviorTrees BehaviorTrees Public

    A small AI framework and implementation of behaviour trees and dynamic mesh deformation in Unity.

    C# 11

  4. TiGLE TiGLE Public

    Tiny OpenGL Engine is a small engine with multiple shader effects like Bloom and Depth Of Field, Cascaded Shadowmapping and more.

    C++ 4

  5. MachineLearning MachineLearning Public

    Tic-Tac-Toe against AI using Machine Learning with Python and TensorFlow.

    Jupyter Notebook