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docs: add missing tiles-load-start/end events documentation (#869)
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lxxorz authored Dec 15, 2024
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Expand Up @@ -323,6 +323,12 @@ _extends `THREE.EventDispatcher` & [TilesRendererBase](https://github.com/NASA-A

// fired when a tiles visibility changes
{ type: 'tile-visibility-change', scene: THREE.Group, tile: Object }

// fired when tiles start loading
{ type: 'tiles-load-start' }

// fired when all tiles finish loading
{ type: 'tiles-load-end' }
```

### .fetchOptions
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