Sybaris Loader for UnityDoorstop
⚠️ THIS IS A LEGACY SOFTWARE FOR TESTING PURPOSES ONLY⚠️ This software exists as an example of how to use UnityDoorstop to preload managed code during Unity startup.
Use for testing purposes only for developers! For a stable version, please use BepInEx when a suitable loader exists.
This is a simple loader that loads and applies Sybaris-compatible patchers without editing the assembly files.
The loader is works as a seamless replacement Sybaris 2.1.
This tool uses UnityDoorstop as its backbone and is packaged with it.
- Remove
opengl32.dll
andSybaris\Sybaris.Loader.dll
if you have them - Extract the contents of the archive into the game's root directory
- Configure the loader
Sybaris\SybariLoader.json
as you want. - Launch the game
This is Sybaris 2.1 compatible loader. Thus put all your patchers into Sybaris
folder.
More information can be found on the project's wiki.
You can build with Visual Studio 2015/2017 with .NET 3.5 installed. All dependencies are handled by NuGet.