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remove console.log from save fucntion
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NotAKrayer authored Jan 30, 2024
1 parent d4604e9 commit dece9d9
Showing 1 changed file with 176 additions and 0 deletions.
176 changes: 176 additions & 0 deletions NothingGen.js
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var gen1cost = new Decimal("10.0");
var gen1 = new Decimal("0.0");
var gen1val = new Decimal("0.0");
var gen1x = new Decimal("1.0");

var gen2cost = new Decimal("100.0");
var gen2 = new Decimal("0.0");
var gen2val = new Decimal("0.0");
var gen2x = new Decimal("1.0");
var gen1get = new Decimal("1.0");
var gen2vis = 0

function BGButtonTest() {
if (new Decimal(Nothing).gte(gen1cost)) {
const gen1bg = document.getElementById("gen1bg");
gen1bg.style.background = "#43c443";
gen1bg.style.cursor = "pointer";
} else if (new Decimal(Nothing).lt(gen1cost)) {
const gen1bg = document.getElementById("gen1bg");
gen1bg.style.background = "transparent";
gen1bg.style.cursor = "default";
}
}

function BGButtonTest2() {
if (new Decimal(Nothing).gte(gen2cost)) {
const gen2bg = document.getElementById("gen2bg");
gen2bg.style.background = "#43c443";
gen2bg.style.cursor = "pointer";
} else if (new Decimal(Nothing).lt(gen2cost)) {
const gen2bg = document.getElementById("gen2bg");
gen2bg.style.background = "transparent";
gen2bg.style.cursor = "default";
}
}

function NothingGet() {
Nothing = Decimal.add(Nothing, nget);
document.getElementById("Nothing").innerHTML = new Decimal(Nothing).toPrecision(3);
}

setInterval("BGButtonTest()", 100);
setInterval("NothingGet()", 1000);

function gen1Buy() {
if (Nothing.gte(gen1cost)) {
gen1 = Decimal.add(gen1, "1");
gen1val = Decimal.add(gen1val, "1");
Nothing = Decimal.minus(Nothing, gen1cost);
document.getElementById("Nothing").innerHTML = Nothing.toPrecision(3);
document.getElementById("gen1").innerHTML = gen1.toPrecision(3);
document.getElementById("gen1cost").innerHTML = new Decimal(gen1cost).toPrecision(3);
document.getElementById("gen1val").innerHTML = gen1val.toPrecision(3);
const gen2bg = document.getElementById("gen2bg");
gen2bg.style.display = "block";
gen2vis = 1
}
}

function gen2Buy() {
if (Nothing.gte(gen2cost)) {
nget = Decimal.add(nget, "1");
gen2 = Decimal.add(gen2, "1");
gen2val = Decimal.add(gen2val, "1");
Nothing = Decimal.minus(Nothing, gen2cost);
document.getElementById("Nothing").innerHTML = Nothing.toPrecision(3);
document.getElementById("gen2").innerHTML = gen2.toPrecision(3);
document.getElementById("gen2cost").innerHTML = new Decimal(gen2cost).toPrecision(3);
document.getElementById("gen2val").innerHTML = gen2val.toPrecision(3);
}
}


function newGen1() {
if (new Decimal(gen1).gte(10.0)) {
gen1x = Decimal.mul(gen1x, "2");
gen1cost = Decimal.mul(gen1cost, "100");
gen1 = "0.0";
nget = Decimal.mul(nget, gen1x);
document.getElementById("gen1cost").innerHTML = gen1cost.toPrecision(3);
document.getElementById("gen1x").innerHTML = gen1x.toPrecision(3);
document.getElementById("gen1").innerHTML = new Decimal(gen1).toPrecision(3);
document.getElementById("gen1val").innerHTML = gen1val.toPrecision(3);
const gen1bg = document.getElementById("gen1bg");
gen1bg.style.background = "transparent";
gen1bg.style.cursor = "default";
}
}

function newGen2() {
if (new Decimal(gen2).gte(10.0)) {
gen2x = Decimal.mul(gen2x, "2");
gen2cost = Decimal.mul(gen2cost, "100");
gen2 = "0.0";
nget = Decimal.mul(nget, gen2x);
document.getElementById("gen2cost").innerHTML = gen2cost.toPrecision(3);
document.getElementById("gen2x").innerHTML = gen2x.toPrecision(3);
document.getElementById("gen2").innerHTML = new Decimal(gen2).toPrecision(3);
document.getElementById("gen2val").innerHTML = gen2val.toPrecision(3);
const gen2bg = document.getElementById("gen2bg");
gen2bg.style.background = "transparent";
gen2bg.style.cursor = "default";
}
}

function gennget() {
nget = Decimal.mul(gen1val, gen1x);
gen1get = Decimal.mul(gen2val, gen2x);
}

function gen2nget() {
gen1val = Decimal.add(gen1val, gen1get);
document.getElementById("gen1val").innerHTML = gen1val.toPrecision(3);
}

setInterval("gennget()", 100);
setInterval("BGButtonTest2()", 100);
setInterval("gen2nget()", 1000);
setInterval("newGen1()", 100);
setInterval("newGen2()", 100);


function GameSave() {
var saveGame = {
nothing: Nothing,
nget: nget,
gen1: gen1,
gen1val: gen1val,
gen1x: gen1x,
gen1cost: gen1cost,
gen2vis: gen2vis,
gen2: gen2,
gen2val: gen2val,
gen2x: gen2x,
gen2cost: gen2cost,
gen1get: gen1get
};
localStorage.setItem("saveGame", JSON.stringify(saveGame));
}

function lkGame() {
var savedGame = JSON.parse(localStorage.getItem("saveGame"));
if (typeof savedGame.nothing !== "undefined") Nothing = savedGame.nothing;
if (typeof savedGame.nget !== "undefined") nget = savedGame.nget;
if (typeof savedGame.gen1 !== "undefined") gen1 = savedGame.gen1;
if (typeof savedGame.gen1val !== "undefined") gen1val = savedGame.gen1val;
if (typeof savedGame.gen1x !== "undefined") gen1x = savedGame.gen1x;
if (typeof savedGame.gen1cost !== "undefined") gen1cost = savedGame.gen1cost;
if (typeof savedGame.gen2vis !== "undefined") gen2vis = savedGame.gen2vis;
if (typeof savedGame.gen2 !== "undefined") gen2 = savedGame.gen2;
if (typeof savedGame.gen2val !== "undefined") gen2val = savedGame.gen2val;
if (typeof savedGame.gen2x !== "undefined") gen2x = savedGame.gen2x;
if (typeof savedGame.gen2cost !== "undefined") gen2cost = savedGame.gen2cost;
if (typeof savedGame.gen1get !== "undefined") gen1get = savedGame.gen1get;
if (gen2vis > 0) {
gen2bg.style.display = "block";
}
}

function updateVars() {
document.getElementById("gen1cost").innerHTML = new Decimal(gen1cost).toPrecision(3);
document.getElementById("gen1x").innerHTML = new Decimal(gen1x).toPrecision(3);
document.getElementById("gen1").innerHTML = new Decimal(gen1).toPrecision(3);
document.getElementById("gen1val").innerHTML = new Decimal(gen1val).toPrecision(3);
document.getElementById("gen2cost").innerHTML = new Decimal(gen2cost).toPrecision(3);
document.getElementById("gen2x").innerHTML = new Decimal(gen2x).toPrecision(3);
document.getElementById("gen2").innerHTML = new Decimal(gen2).toPrecision(3);
document.getElementById("gen2val").innerHTML = new Decimal(gen2val).toPrecision(3)
}

window.onload = function() {
lkGame();
updateVars();
}

setInterval("GameSave()", 1000)

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