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Captain Rexx: Space Ranger

Commander X16 Project

Welcome to my first Commander X16 project! This project is a learning exercise where I am diving into assembly language programming to create a retro-style space shoot-em up game. The game is being developed for the Commander X16, a modern 8-bit computer inspired by the classic computers of the 1980s.

Project Overview

This project aims to recreate the nostalgic feel of classic space shoot-em up games. The game features a spaceship that the player can control to navigate through space, avoiding obstacles and enemies while aiming to achieve a high score.

Features

  • Retro Graphics: Utilizing the New Retro Commander X16 VERA chip to render sprites and backgrounds.
  • Keyboard Controls: Move the spaceship using the WASD or cursor keys.
  • joystick Controls: Implement an SNES controller as another method to control the spacehip
  • Assembly Language: Written in assembly language for an authentic retro programming experience.

Special Thanks and Credit

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My Commander X16 Project in Assembly

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