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scenes objects ttf1.pov

Bald888Eagle edited this page Jun 17, 2021 · 1 revision

`// [Licensing Information] // This work is licensed under the Creative Commons Attribution 3.0 Unported License. // To view a copy of this license, visit http://creativecommons.org/licenses/by/3.0/ // or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, // California, 94041, USA.

// Persistence Of Vision raytracer version 3.7 sample file.

// Provides information about the recommended resolution [yes] [BW] // -w800 -h600 +a0.3

// scene updated by Bill "Bald Eagle" Walker, June 2021

// Renders without warnings [yes] [BW]

// First uncommented line is a version directive [yes] [BW]

#version version; #declare Version = version; // Scene starts with a version 3.7 directive [yes] [BW] #version 3.7; // Scene uses "assumed_gamma 1.0" [yes] [BW] global_settings {assumed_gamma 1.0}

camera { location <0, 10, -20> angle 60 right x*image_width/image_height look_at <0, 0, 0> }

background {rgb <0.5, 0.5, 0.5>}

light_source {<20, 30, -100> color rgb <1, 1, 1>}

#declare T = 0.25; plane {y, 0 pigment { tiling 5 color_map { [0.0 rgbt <1.0, 1.0, 1.0, T>] [0.5 rgbt <1.0, 0.5, 0.0, T>] [1.0 rgbt <0.0, 0.0, 0.0, T>] } // end color_map scale 2 } // end pigment }

text {ttf "povlogo.ttf", "A", 2, 0 scale <10, 10, 1> rotate <30, 0, 0> translate <-7.25, 0, -9.5> pigment {srgb <102, 102, 204>/255 } normal {agate} finish {specular 0.2} }

text {ttf "crystal.ttf", "What will YOU render?", 2, 0 scale 1 rotate <30, 0, 0> translate <2, 0.5, 9> pigment {rgb 1} }

text {ttf "crystal.ttf", "POV-Ray", 2, 0 scale <3, 3, 1> normal {spotted scale 0.1 bump_size 2} finish {specular 0.1} rotate <30, 0, 0> translate <-3.8, 1, -7.75> pigment {srgb <51, 102, 51>/128} }

text {ttf "crystal.ttf", concat("Version:", str(version, 0, 1)), 2, 0 scale <2, 2, 1> normal {wrinkles scale 1} finish {specular 0.2} rotate <30, 0, 0> translate <-4.25, 0, -9.5> pigment {srgb <102, 102, 204>/255} }

#declare File = input_file_name; #declare DT = datetime (now-(5/24), "%Y-%m-%d at %H:%M"); #declare SWversion = str(Version, 0, 1)

text {ttf "crystal.ttf", concat("POV-Ray sample scene "", File, "" rendered by YOU, ", DT, " using POV-Ray version ", SWversion), 0.1, 0 scale 0.25 rotate <30, 0, 0> translate <-6, 0.1, -11.5> pigment {rgb <0, 0, 0>} no_shadow }

// Aesthetic standards: // Does it look reasonably bright (neither washed out nor overly dark)? [yes] [BW] // Does it look undistorted (when rendered at the recommended resolution)? [yes] [BW] // Is it free from artifacts? [yes] [BW] // Is it free from other oddities? [yes] [BW]

// End scene file`

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