A roguelite game made as a school project
Download | Use | Edit |
---|---|---|
Windows | How to download | How to edit |
Mac | How to run | General requests |
Silva Sanctus is a replayable roguelite dungeon-crawler game set in a forest, made in a pixel art style.
The download can be found on either on the dedicated itch.io page, or in the releases tab
Quick download : Windows | Mac
Once you have downloaded the version, please refer to the how to run section.
🔍 Step-by-step guide (Click to reveal)
Extract the zip file you have downloaded.
Once you have extracted, you should have a folder named like so
Inside this folder, there is another folder named after the game version
Inside this folder, find SilvaSanctus.exe or SilvaSanctus, and open it by double-clicking it
Provided this is the first time you run this game, you might have a popup warning you that this app may be malicious
Click on More Info, and then Run anyway
The game should then launch
🔍 Step-by-step guide (Click to reveal)
I have tried to fix the file for macOS.
If you get a warning while trying to run the game, go to
System Settings
➡️
Privacy and Security
➡️
scroll until you see "SilvaSanctusBeta1.10" is blocked
➡️
click on Open Anyway
The game supports standard W A S D controls
You can dash using either the SPACEBAR or SHIFT
You can attack using LEFT CLICK
You can switch weapons using RIGHT CLICK
The game also has controller support
All of the code in the repository is free for you to download, fork, sample and edit for personal use.
None of the code is commented or documented, and nearly all of it is poorly optimised due to my lack of knowledge and to the fact that this project was a learning experience for me.
You will need to
download
a copy of this code on your personal machine.
To edit this project and export it, you will need the
Unity Engine.
Version 2022.3.18f1
is recommended, as it was the version I used to code this, and it is a relatively stable version. You can upgrade the editor, just know that it is recommended you backup this project before doing so. I recommend you use
Visual Studio
for code editing.
To add the code into Unity, launch Unity Hub and click on add. You can select either "Add project from disk", and select the code folder. You will need to have extracted the zip file containing the source code.
Make sure you have the correct Unity version installed. You can then open the project by either clicking on it inside the Unity Hub, or find a specific Unity Scene in your file explorer and double click it.
I ask that you keep all the code you have done only for personnal use. Please do not sell any copies of this game.