# 🚀 Scripts: The Ultimate Build Tool for HTML5 Games 🎮



## Overview
Welcome to the **Scripts** repository! This powerful build tool is crafted specifically for HTML5 game development. Whether you're targeting web browsers, game portals, social media, mobile platforms, or Web3 environments, **Scripts** streamlines your development process. Our aim is to simplify tasks such as optimization and packaging, allowing you to focus on creating engaging gaming experiences.
## Table of Contents
- [Features](#features)
- [Installation](#installation)
- [Usage](#usage)
- [Configuration](#configuration)
- [Topics](#topics)
- [Contributing](#contributing)
- [License](#license)
- [Releases](#releases)
- [Contact](#contact)
## Features
- **Cross-Platform Compatibility**: Build games for various platforms seamlessly.
- **Automation**: Automate repetitive tasks to save time.
- **Modular Architecture**: Extend functionality as needed with plugins.
- **Performance Optimization**: Optimize code and assets for better performance.
- **Intuitive CLI**: A straightforward command-line interface for ease of use.
- **Integration with Popular Frameworks**: Works well with frameworks like Phaser and Three.js.
## Installation
To get started with **Scripts**, you need to have Node.js and npm installed on your machine. Once you have these prerequisites, follow these steps:
1. Clone the repository:
```bash
git clone https://github.com/PratikZende/scripts.git
-
Navigate to the directory:
cd scripts
-
Install dependencies:
npm install
-
Install the CLI globally:
npm install -g scripts-cli
Now you're ready to build your first HTML5 game!
Using Scripts is straightforward. Here’s a basic example of how to build your project:
-
Navigate to your project directory:
cd your-game-project
-
Run the build command:
scripts build
This command will bundle your game files, optimize them, and prepare them for deployment.
You can customize Scripts to fit your project’s needs by editing the scripts.config.js
file. Here are some key configuration options:
- input: Specify the entry point of your application.
- output: Define the output directory for the bundled files.
- plugins: Add or remove plugins based on your requirements.
- optimizations: Set optimization flags for performance.
module.exports = {
input: './src/index.js',
output: './dist',
plugins: [
'plugin-minify',
'plugin-sass',
],
optimizations: {
minimize: true,
},
};
This repository covers a range of topics relevant to HTML5 game development:
- Automation
- Browser Game
- Build Tool
- Builder
- CLI
- Cross-Platform
- Game
- HTML5
- JavaScript
- Mobile Game
- Social Games
- TypeScript
- Web3 Game
- Webpack
We welcome contributions! If you’d like to help improve Scripts, follow these steps:
- Fork the repository.
- Create a new branch:
git checkout -b feature/your-feature
- Make your changes.
- Commit your changes:
git commit -m "Add your message here"
- Push to your branch:
git push origin feature/your-feature
- Create a pull request.
Please ensure your code adheres to the existing style and includes tests if applicable.
Scripts is licensed under the MIT License. See the LICENSE file for details.
For the latest releases, please visit our Releases section. You can download the necessary files and execute them as per the instructions provided.
For questions, suggestions, or support, feel free to reach out:
- Email: [email protected]
- Twitter: @yourusername
- GitHub: PratikZende
Thank you for checking out Scripts! We hope it helps you create amazing HTML5 games effortlessly.