Releases: Preppy/PalMod
Releases · Preppy/PalMod
PalMod 1.79
- Capcom Fighting Evolution (PS2) support.
- CvS2 (DC/PS2) support.
- Fight Fever (Neo-Geo) support.
- King of Fighters EX2: Howling Blood (GBA) support.
- Mortal Kombat (Arcade) support.
- MSHvSF (PSX) support.
- MvC1 (DC/PSX) support.
- Tattoo Assassins (DECO32) support.
- Tekken Advance (GBA) support.
- XMvSF (PSX) support.
- Palette updates.
- Import palettes from indexed BMP files.
- GIF import.
- GPL (GIMP palette file) import.
- IMPL (BBTAG palette file) import to BBCF for BBCF characters.
- New previews.
- Support for additive blending of previews (useful for GGXXACR, BlazBlue, Persona, and CvS2).
- Support for PS1's color system that uses a Semi-Transparent Mode to handle the Semi-Transparent bit (not alpha) for PS1 colors.
- Moved (and improved) the old Dreamcast MvC2-only "Check My Edits" button to a Tools menu option. It's only really useful for old mixes made with PalMod 1.2x, but it can help correct some flashing on those old old mixes.
- MvC2: Improved supplemental palette generation for Colossus and Shuma Gorath.
PalMod 1.78
- Aggressors of Dark Kombat (Neo-Geo) support.
- Aquapazza: Aquaplus Dream Match (NESICAxLive and PS3) support.
- Asura Buster (Fuuki) support.
- Avengers in Galactic Storm (Data East) support.
- Battle K-Road (Psikyo) support.
- Daemon Bride (NESICAxLive) support.
- Daemon Bride: Additional Gain (NESICAxLive) support.
- Fatal Fury 3 (Neo-Geo) support.
- Guilty Gear: The Missing Link (PS1) support.
- Hajime no Ippo (Japan GBA) support.
- Jackie Chan in Fists of Fire (Kaneko) support.
- Kabuki Klash: Far East of Eden (Neo-Geo) support.
- Magical Drop II (Neo-Geo) support.
- Mortal Kombat II (Arcade).
- Nitroplus Blasterz: Heroines Infinite Duel (NESICAxLive) support.
- Nitroplus Blasterz: Heroines Infinite Duel (PS3) support.
- Nitroplus Blasterz: Heroines Infinite Duel (Steam) support.
- Primal Rage (SNES) support.
- Street Fighter 1 support.
- Street Fighter: The Movie (Arcade) support.
- Survival Arts (Arcade) support.
- Ultimate Mortal Kombat 3 (Arcade) support.
- New palettes and previews.
- Support for auto-generating gradients when you select 3 or more colors and right-click (or use the Tools : Gradient options). You can choose between RGB, HSV, HLS, and XYZ-based gradients.
- Once a region of colors is selected in the palette view, you can move which colors are selected using CTRL + SHIFT + (directional arrow keys).
- Substantial internal improvements and rework.
- Fix crash when editing Extras section for SF3NG / 2I / 3S.
PalMod 1.77
- BlazBlue: Central Fiction (Steam) support.
- Capcom vs SNK 1 Millennium Fight (NAOMI) support.
- Fatal Fury 2 (Neo-Geo) support.
- Galaxy Fight: Universal Warriors (Neo-Geo) support.
- Guilty Gear - Dust Strikers (DS) support.
- Hokuto no Ken (PS2) support.
- Hyper Street Fighter 2 support.
- King of Fighters '98 Easy Combo King support.
- King of Fighters '98 Mix support.
- King of Fighters '98 Plus Final Edition support.
- King of Fighters '99 Evolution Ultra Remix support.
- Mighty Warriors support.
- Persona 4 Arena Ultimax (Steam) support.
- Sengoku BASARA X (PS2) support.
- Support for boss hack ROMs for Vampire: The Night Warriors and Waku Waku 7.
- Fix for problems saving MvC2 Dreamcast updates.
- Update Nullsoft Install System to 3.08.
- MSH, MSHVSF, MVC, and XMVSF: PalMod now will handle updating "connected" secondary palettes for you if you have that box checked in Advanced Settings.
- SF3 (all versions): PalMod now will handle updating "Faded" secondary palettes for you if you have "Process Supplement Palettes" checked in Advanced Settings. We will also now auto-generate the matching HUD and Judgement palettes when you update the main palette. You also only need to update Gill Glow Left 1 and we'll now generate the other 23 palettes needed.
- Support for HipPalette (.hpl) palette files.
- Support for CFPL (Central Fiction Palette List) files for use with BBCF.
- New palettes and previews.
PalMod 1.76
- Justice League Task Force (SNES) support.
- King of Fighter '97: Global Match (Steam) support.
- Last Blade (Steam) support.
- Last Blade 2 (Steam) support.
- Persona 4 Arena Ultimate CSEL support.
- Samurai Shodown V (Xbox Hack) support.
- Street Fighter Alpha 2 Palette Expansion support.
- Ultimate Mortal Kombat 3 (DS) support.
- Vampire: The Night Warriors (CPS2) support.
- Vampire Hunter: Darkstalkers' Revenge (CPS2) support.
- Voltage Fighter Gowcaizer (Neo-Geo) support.
- MSH, MSHVSF, MVC, and XMVSF: PalMod now will handle updating "connected" secondary palettes for you if you have that box checked in Advanced Settings.
- When PalMod creates a new Extras file for you, you have the option of including known data ranges for that ROM.
- New palettes and previews.
- A bunch of internal changes/improvements.
PalMod 1.75
This release adds:
- Dragon Ball Z: Extreme Butoden (Nintendo 3DS) decrypted support.
- Marvel vs Capcom 2: Support for the 16-color Dreamcast palette expansion.
- Melty Blood: Type Lumina decrypted support.
- Mortal Kombat (SNES) and Mortal Kombat II (SNES) support.
- Shaq Fu (SNES) support.
- Ultimate Mortal Kombat 3 (SNES) support.
- Add secondary/connected palette updating for COTA, DBFCI, MBTL, and UNICLR. Improve it for MvC2.
- Various other improvements.
PalMod 1.74
This release adds:
- Cyberbots (CPS2) support.
- GGXX #Reload (Steam/Community Port) support.
- Jojo's RPG (SNES) support.
- Jojo's Venture (CPS3) support.
- Million Arthur Arcana Blood (Steam) support.
- Persona 4 Arena Ultimax 2.0 (NESICA community port) support.
- New and improved previews and palettes.
- Various other improvements.
PalMod 1.72
This release adds:
- Dragon Ball Z: Hyper Dimension (SNES) support.
- Fatal Fury: King of Fighters support.
- Fatal Fury Special (Neo-Geo) support.
- GGXX:AC+R (PS3) support.
- King of Fighters 95 support.
- King of Fighters 96 support.
- King of Fighters 98AE: 2016 support.
- King of Fighters 2002N support.
- King of the Monsters support.
- Last Blade 1 support.
- Marvel Super Heroes: War of the Gems (SNES) support.
- Mega Man X2 (SNES) support.
- Melty Blood AACC support.
- Samurai Shodown support.
- Samurai Shodown 2 support.
- experimental support for the encrypted SNK vs. CAPCOM SVC CHAOS Super Plus (bootleg) support.
- Super Puzzle Fighter II Turbo support.
- Teenage Mutant Ninja Turtles: Tournament Fighter (SNES) support.
- Top Fighter 2005 (Mega Drive). support.
- Improved sprite and palette coverage for most games.
- 24bit color support.
- Various other improvements, including most of the framework for localization if we end up wanting that.
PalMod 1.71
- Art of Fighting 1 support.
- Dengeki Bunko: Fighting Climax IGNITION support.
- Double Dragon (Neo-Geo) support.
- Guilty Gear XX Accent Core Plus (decrypted) support.
- Kizuna Encounter support.
- King of Fighters 97 support.
- Last Blade 2 support.
- Ninja Master's support.
- Real Bout Fatal Fury 1 support.
- Real Bout Fatal Fury 2 support.
- Samurai Shodown 5 support.
- Savage Reign support.
- Street Fighter III:NG rerip support.
- Street Fighter III:2nd Impact rerip support.
- Street Fighter III:3rd Strike "EX" support.
- Super Dodge Ball (Neo-Geo) support.
- Street Fighter Zero 3 Upper (NAOMI) support.
- UNICLR support.
- PalMod should work better on the WINE Windows emulator now.
- Improved sprite and palette coverage for various games.
PalMod 1.70
- Art of Fighting 3 support.
- Clay Fighter: Tournament Edition support.
- DanKuGa support.
- Fatal Fury Special (SNES) support.
- Gundam Wing: Endless Duel support.
- KOF94 support.
- KOF99AE support.
- KOF01 support.
- Neo Bomberman support.
- Ring of Destruction: Slam Masters 2 support.
- Samurai Shodown IV support.
- MvC2 Dreamcast and Playstation 2 modes can now export to the other platform.
- ARGB7888 support for Arc Sys games. Note that this is the first 4-byte-wide color support in PalMod.
- RGB333 support for old Sega platform games and such.
- Improved sprite and palette coverage for various games.
PalMod 1.69
- Preview :: File :: Export Image now has Indexed PNG support. Highly recommended. Exported PNGs can now be drag and dropped onto a friend's PalMod: they'll get that exact palette in PalMod.
- Bleach: Dark Souls (NDS) support.
- King of Fighters 2003 (2004 EX Ultra Plus) support.
- Mighty Morphin Power Rangers - The Fighting Edition (USA) support.
- Street Fighter III:4rd Strike support
- Allow customization of how Unknown Game exports alpha when patching ROMs in that mode.
- Updated sprites for various games, various new palettes for a bunch of games.