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Fixed bug where TessDisplacement.frag shader did not compile on some … #220

Fixed bug where TessDisplacement.frag shader did not compile on some …

Fixed bug where TessDisplacement.frag shader did not compile on some … #220

Workflow file for this run

name: Build Skybolt
on: [push]
jobs:
test:
strategy:
fail-fast: false
matrix:
os: [ubuntu-20.04]
include:
- os: ubuntu-20.04
python-arch: "x64"
python-version: "3.7.x"
install-headerfiles: true
prepare-python: true
gcc-version: "9"
runs-on: ${{ matrix.os }}
env:
buildDir: ${{github.workspace}}/build
steps:
- uses: actions/[email protected]
- name: Set up Python ${{ matrix.python-version }}
uses: actions/setup-python@v1
with:
python-version: ${{ matrix.python-version }}
architecture: ${{ matrix.python-arch }}
if: matrix.prepare-python
- name: Install C and C++ header files
run: |
sudo apt-get update && sudo apt-get install -y gcc-multilib g++-multilib
if: matrix.install-headerfiles && runner.os == 'Linux'
- name: Install conan
run: |
python3 -m pip install --upgrade pip
pip3 install "conan>=1.55,<2"
- name: Configure conan
run: |
conan config set general.revisions_enabled=1
- name: Enable C++11
run: |
conan profile new default --detect
conan profile update settings.compiler.libcxx=libstdc++11 default
- name: Conan install
run: |
export CONAN_SYSREQUIRES_MODE=enabled
mkdir ${{env.buildDir}}
cd ${{env.buildDir}}
conan install ${{github.workspace}} -o openscenegraph-mr:shared=True -o enable_sprocket=True -o enable_python=True -o qt:qtsvg=False --build=missing -c tools.system.package_manager:mode=install -c tools.system.package_manager:sudo=True
- name: Cmake build
run: |
cd ${{env.buildDir}}
conan build ${{github.workspace}}
- name: Cmake test
run: |
cd ${{env.buildDir}}
ctest