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General script update and simplifications.
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--見下した条約 | ||
--Despised Reality | ||
local s,id=GetID() | ||
function s.initial_effect(c) | ||
--Activate | ||
local e1=Effect.CreateEffect(c) | ||
e1:SetDescription(aux.Stringid(id,0)) | ||
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DRAW+CATEGORY_DAMAGE) | ||
e1:SetType(EFFECT_TYPE_ACTIVATE) | ||
e1:SetCode(EVENT_FREE_CHAIN) | ||
e1:SetCondition(s.condition) | ||
e1:SetOperation(s.operation) | ||
e1:SetHintTiming(0,TIMING_STANDBY_PHASE|TIMING_MAIN_END|TIMINGS_CHECK_MONSTER_E) | ||
e1:SetCondition(function(e,tp) return Duel.IsTurnPlayer(1-tp) end) | ||
e1:SetTarget(s.target) | ||
e1:SetOperation(s.activate) | ||
c:RegisterEffect(e1) | ||
end | ||
function s.condition(e,tp,eg,ep,ev,re,r,rp) | ||
return Duel.GetTurnPlayer()~=tp | ||
end | ||
function s.operation(e,tp,eg,ep,ev,re,r,rp) | ||
local e1=Effect.CreateEffect(e:GetHandler()) | ||
e1:SetLabel(1) | ||
e1:SetReset(RESET_PHASE+PHASE_END) | ||
Duel.RegisterEffect(e1,tp) | ||
local e2=Effect.CreateEffect(e:GetHandler()) | ||
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) | ||
e2:SetCode(EVENT_SUMMON_SUCCESS) | ||
e2:SetCondition(s.spcon) | ||
e2:SetOperation(s.spop) | ||
e2:SetLabelObject(e1) | ||
e2:SetReset(RESET_PHASE+PHASE_END) | ||
Duel.RegisterEffect(e2,1-tp) | ||
local e3=e2:Clone() | ||
e3:SetCode(EVENT_SPSUMMON_SUCCESS) | ||
e3:SetCondition(s.spcon2) | ||
Duel.RegisterEffect(e3,1-tp) | ||
local e4=e2:Clone() | ||
e4:SetCode(EVENT_CHAIN_END) | ||
Duel.RegisterEffect(e4,1-tp) | ||
local e5=e2:Clone() | ||
e5:SetCode(EVENT_ATTACK_ANNOUNCE) | ||
Duel.RegisterEffect(e5,1-tp) | ||
local e6=e2:Clone() | ||
e6:SetCode(EVENT_DAMAGE_STEP_END) | ||
Duel.RegisterEffect(e6,1-tp) | ||
local e7=e2:Clone() | ||
e7:SetCode(EVENT_PHASE+PHASE_END) | ||
Duel.RegisterEffect(e7,1-tp) | ||
local e8=Effect.CreateEffect(e:GetHandler()) | ||
e8:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) | ||
e8:SetCode(EVENT_ADJUST) | ||
e8:SetLabelObject(e1) | ||
e8:SetCondition(s.spcon) | ||
e8:SetOperation(s.regop) | ||
e8:SetReset(RESET_PHASE+PHASE_END) | ||
Duel.RegisterEffect(e8,1-tp) | ||
local e10=Effect.CreateEffect(e:GetHandler()) | ||
e10:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) | ||
e10:SetCode(511001213) | ||
e10:SetCountLimit(1) | ||
e10:SetProperty(EFFECT_FLAG_DELAY) | ||
e10:SetCondition(s.accon) | ||
e10:SetOperation(s.damop) | ||
e10:SetReset(RESET_PHASE+PHASE_END) | ||
Duel.RegisterEffect(e10,tp) | ||
function s.target(e,tp,eg,ep,ev,re,r,rp,chk) | ||
if chk==0 then return true end | ||
Duel.SetPossibleOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,1-tp,LOCATION_DECK) | ||
Duel.SetPossibleOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2) | ||
Duel.SetPossibleOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,1000) | ||
end | ||
function s.spfilter(c,e,tp) | ||
return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsLevelBelow(4) | ||
end | ||
function s.spcon(e,tp,eg,ep,ev,re,r,rp) | ||
return e:GetLabelObject():GetLabel()==1 | ||
end | ||
function s.spcon2(e,tp,eg,ep,ev,re,r,rp) | ||
return e:GetLabelObject():GetLabel()==1 and Duel.GetCurrentChain()==0 | ||
end | ||
function s.spop(e,tp,eg,ep,ev,re,r,rp) | ||
if e:GetLabelObject():GetLabel()~=1 then return end | ||
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 | ||
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) | ||
and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then | ||
e:GetLabelObject():SetLabel(0) | ||
Duel.Hint(HINT_CARD,0,id) | ||
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) | ||
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp) | ||
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) | ||
Duel.Hint(HINT_CARD,0,id) | ||
Duel.Draw(1-tp,2,REASON_EFFECT) | ||
elseif Duel.GetCurrentPhase()==PHASE_END then | ||
Duel.RaiseEvent(e:GetHandler(),511001213,e,0,tp,0,0) | ||
return c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) | ||
end | ||
function s.activate(e,tp,eg,ep,ev,re,r,rp) | ||
local p=1-tp | ||
if Duel.GetLocationCount(p,LOCATION_MZONE,p)>0 | ||
and Duel.IsExistingMatchingCard(s.spfilter,p,LOCATION_DECK,0,1,nil,e,p) | ||
and Duel.IsPlayerCanDraw(tp,2) | ||
and Duel.SelectYesNo(p,aux.Stringid(id,1)) then | ||
Duel.Hint(HINT_SELECTMSG,p,HINTMSG_SPSUMMON) | ||
local g=Duel.SelectMatchingCard(p,s.spfilter,p,LOCATION_DECK,0,1,1,nil,e,p) | ||
if #g>0 and Duel.SpecialSummon(g,0,p,p,false,false,POS_FACEUP)>0 then | ||
Duel.Draw(tp,2,REASON_EFFECT) | ||
end | ||
else | ||
Duel.Damage(tp,1000,REASON_EFFECT) | ||
end | ||
end | ||
function s.regop(e,tp,eg,ep,ev,re,r,rp) | ||
if e:GetLabelObject():GetLabel()~=1 then return end | ||
local tc=Duel.GetDecktopGroup(tp,1):GetFirst() | ||
local e1=Effect.CreateEffect(e:GetHandler()) | ||
e1:SetType(EFFECT_TYPE_FIELD) | ||
e1:SetCode(EFFECT_SPSUMMON_PROC_G) | ||
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE) | ||
e1:SetRange(LOCATION_DECK) | ||
e1:SetCountLimit(1) | ||
e1:SetLabelObject(e:GetLabelObject()) | ||
e1:SetCondition(s.spcon3) | ||
e1:SetOperation(s.spop3) | ||
e1:SetReset(RESET_EVENT+EVENT_ADJUST) | ||
tc:RegisterEffect(e1) | ||
end | ||
function s.spcon3(e,c,og) | ||
if c==nil then return true end | ||
local tp=c:GetControler() | ||
return Duel.GetLocationCount(e:GetHandlerPlayer(),LOCATION_MZONE)>0 and e:GetLabelObject():GetLabel()==1 | ||
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) | ||
end | ||
function s.spop3(e,tp,eg,ep,ev,re,r,rp,c,og) | ||
Duel.Hint(HINT_CARD,0,id) | ||
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) | ||
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp) | ||
og:Merge(g) | ||
e:GetLabelObject():SetLabel(0) | ||
Duel.Hint(HINT_CARD,0,id) | ||
Duel.Draw(1-tp,2,REASON_EFFECT) | ||
end | ||
function s.accon(e,tp,eg,ep,ev,re,r,rp) | ||
return ep~=tp | ||
end | ||
function s.damop(e,tp,eg,ep,ev,re,r,rp) | ||
Duel.Hint(HINT_CARD,0,id) | ||
Duel.Damage(tp,1000,REASON_EFFECT) | ||
end |