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Yeah imma just drop this almost immediately after the last PR lol. I think this draw distance cap is super nice to have.
It uses some fading to avoid pop-in happening all around you, and also reduces the thickness of more distant circles. Feel free to tweak if needed.
Accursed Hoard highlighting is also added (same style as coffers), since the addition of draw distance basically required it.
I decided to skip adding individual trap highlighting, since its only relevant to people who are going for high scores, and they can just use custom Splatoon rules.
I also probably won't work on adding full-inventory chest marking, since its only practically possible for solo players, and even then its a hack.