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viciious committed Dec 6, 2016
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57 changes: 57 additions & 0 deletions adem.hud
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/* made by adem
Credz: Warsow Team, Scratch, joki, kuhjoe, clownFart, nasa
cg_showSpeed 1 - draws speed at the center bottom
cg_showSpeed 2 - draws speed between weaponlist and crosshair
cg_showSpeed 3 - draws clock between weaponlist and crosshair moves speed back to the center bottom
*/

setFontFamily con_fontSystem
setFontSize con_fontSystemSmall

setScale #DEFAULTSCALE
if %MATCH_STATE < #MATCH_STATE_POSTMATCH
include zoom
include damage_indicator_screen
include crosshair

if %TUTORIAL == 0
include adem/clock
endif

if %RACE == 0
include adem/health_armor
include adem/weaponlist
include adem/stunned
include adem/ammo_warning
include adem/obituaries
include adem/powerups

if %TUTORIAL == 0

include adem/scores
include adem/team_info
include adem/team_image
include adem/team_message
include adem/team_progress
include minimap
include adem/item_timers

endif //if %TUTORIAL == 0
endif //if %RACE == 0

include strafe
include adem/chasing
include pointing
include adem/download
include net
include adem/speed
include adem/fps
include help_message
include adem/picked_up_item
include keystate
include default/race_records

endif //if %MATCH_STATE < #MATCH_STATE_POSTMATCH

include awards
include adem/chat
59 changes: 59 additions & 0 deletions classic.hud
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// Scripting by ETR ([email protected])
// I've commented most of the .hud files,
// to make it semi-understandable.
// This hud supports all .hud features.

// This HUD uses modified scripts from:
// - kro (pwn hud) - spread in fragcounter - (basewsw)
// - mapi (wa-wa-hud) - health/armor bars - http://www.warsow.net/forum/viewtopic.php?id=12716
// - warsow hud (basewsw)

setFontFamily con_fontSystem
setFontSize con_fontSystemSmall

include zoom
include damage_indicator_screen
include crosshair

include team_info
include ammo
include ammo_warning

if %TUTORIAL == 0
include scores
include times
endif

include obituaries
include powerups
include picked_up_item
include item_timers
include chasing
include health
include armor

if %TUTORIAL == 0
include frags
endif

include net
include pointing
include help_message
include fps

if %TUTORIAL == 0
include clock
endif

include speed
include weaponlist
include keystate
include awards
include minimap
include weaponcross
include download
include chat
include strafe
include stunned

74 changes: 74 additions & 0 deletions default.hud
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/*
Credz:
- Warsow Team
- Scratch
- joki
- kuhjoe
- Jihnsius 4EXTREME BRA1NZ
- IRC for <3 and feedback
- clownFart for most of the work
- SiPlus for the touchscreen version
*/

setFontFamily con_fontSystem
setFontSize con_fontSystemSmall

setScale #DEFAULTSCALE
if %MATCH_STATE < #MATCH_STATE_POSTMATCH
include zoom
include damage_indicator_screen
include crosshair

if %TUTORIAL == 0
include default/clock
endif

if %RACE == 0
include default/health_armor
include default/weaponlist
include default/ammo

if %TUTORIAL == 0

include default/scores
include default/scores_individual

endif //if %TUTORIAL == 0

include ammo_warning
include default/stunned
include default/obituaries
include default/powerups
include default/picked_up_item

if %TUTORIAL == 0

include default/team_info
include default/team_image
include default/team_message
include default/team_progress
include default/item_timers
include minimap

endif //if %TUTORIAL == 0

endif //if %RACE == 0

include default/chasing

/* Race */
include default/race_records

include strafe
include default/speed
include default/fps
include help_message
include download
include default/net
include default/pointing
include keystate
include weaponcross
endif //if %MATCH_STATE < #MATCH_STATE_POSTMATCH

include awards
include chat
85 changes: 85 additions & 0 deletions default_touch.hud
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/*
Credz:
- Warsow Team
- Scratch
- joki
- kuhjoe
- Jihnsius 4EXTREME BRA1NZ
- IRC for <3 and feedback
- clownFart for most of the work
- SiPlus for the touchscreen version

The touch version is designed for 4:3 screens and up, not 5:4, since there are no 5:4 mobile devices.
*/

setFontFamily con_fontSystem
setFontSize con_fontSystemSmall

setScale #DEFAULTSCALE
if %MATCH_STATE < #MATCH_STATE_POSTMATCH
include zoom
include damage_indicator_screen
include crosshair

if %TUTORIAL == 0
include default/clock
endif

if %RACE == 0
include default/health_armor_touch
include default/weaponlist_touch
include default/instagun_icon_touch // instead of ammo display for which there's no free space

if %TUTORIAL == 0

include default/scores
//include default/scores_individual
include default/obituaries_touch // don't move out of this conditional - must not display in tutorial

endif //if %TUTORIAL == 0

include ammo_warning
include default/stunned_touch
include default/powerups
include default/picked_up_item

if %TUTORIAL == 0

//include default/team_info
include default/team_image
include default/team_message
include default/team_progress
include default/item_timers
include default/minimap_touch

endif //if %TUTORIAL == 0

endif //if %RACE == 0

include default/chasing_touch
include default/actions_touch
include default/menubuttons_touch

endif //if %MATCH_STATE < #MATCH_STATE_POSTMATCH

//Must be the last touch include when controlling the player because it will consume events on the whole low half of the screen
include controls_touch

if %MATCH_STATE < #MATCH_STATE_POSTMATCH
/* Race */
setCursor 250, 470
include default/race_records

include strafe
include default/speed
include default/fps
include help_message
include download
include default/net
include default/pointing
include keystate
include weaponcross
endif //if %MATCH_STATE < #MATCH_STATE_POSTMATCH

include awards
include chat_touch
25 changes: 25 additions & 0 deletions inc/adem/ammo_warning.hud
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// thanks to nasa
if %SCOREBOARD == 0
if %INSTAGIB == 0
if %WEAPON_ITEM
if %WEAPON_ITEM != #WEAP_GUNBLADE

setAlign #CENTER #MIDDLE
setColor 1 1 1 1

// === low ammo warning ===
if %LOW_AMMO > %AMMO
setCursor #WIDTH / 2, 50 + #HEIGHT / 2
moveCursor -16 * 1.3333333333 * %VIDHEIGHT / %VIDWIDTH, 0
setSize 32 * 1.3333333333 * %VIDHEIGHT / %VIDWIDTH, 32
drawWeaponIcon

moveCursor 32 * 1.3333333333 * %VIDHEIGHT / %VIDWIDTH, 0
setSize 16 * 1.3333333333 * %VIDHEIGHT / %VIDWIDTH, 16
drawNum %AMMO
endif

endif
endif
endif
endif
20 changes: 20 additions & 0 deletions inc/adem/chasing.hud
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if %CHASING != #NOTSET
setAlign #RIGHT #BOTTOM
setCursor #WIDTH - 4 * 1.3333 * %VIDHEIGHT / %VIDWIDTH, #HEIGHT + 2
setFontFamily "Virtue"
setFontSize %VIDHEIGHT / 30

//pro outline
setColor 0 0 0 1
drawCleanPlayerName %CHASING
moveCursor 0, -1
drawCleanPlayerName %CHASING
moveCursor 1, 0
drawCleanPlayerName %CHASING
moveCursor 0, 1
drawCleanPlayerName %CHASING
moveCursor -0.5, -0.5

setColor 1 1 1 1
drawPlayerName %CHASING
endif
21 changes: 21 additions & 0 deletions inc/adem/chat.hud
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setFontFamily con_fontSystem
if %SOFTKEYBOARD
setFontSize %VIDHEIGHT / 35
endif
ifnot %SOFTKEYBOARD
setFontSize %VIDHEIGHT / 50
endif

setAlign 1 1
setSize -300 + #WIDTH, 180
setCursor 15 * 1.3333 * %VIDHEIGHT / %VIDWIDTH, 310

if %CHAT_MODE > 0
setColor 0 0 0 0.25
endif
if %CHAT_MODE == 0
setColor 0 0 0 0
endif

drawChat 4 * 1.3333 * %VIDHEIGHT / %VIDWIDTH, 8, *whiteImage
setColor 1 1 1 1 // here cause bugs; don't remove
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