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Just compiled on Linux, unable to launch RBDoom3BFG #740
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Eh, scratch that - I didn't realize what I was missing was in the |
I also have this again. I think the resolutions that SDL report don't match.
|
The 2560x1367 vs. 2560x1440 dimensions look suspiciously like the difference between a menu bar being present or not. Does this error only occur when starting up in fullscreen mode? It's almost as if there is confusion at startup between windowed-mode dimensions (for window creation) with fullscreen-mode display (for swap chain). I will have a look to see if there is something wrong with the initialization of |
Ah, good catch - Turns out there was, in fact, some sort of bug? I guess I was able to resolve my initial issue with the aformentioned autoexec params, but I didn't think to test without forcing the resolution after ensuring all of the necessary files were in place. |
This is referering to #759 as the bug still persists in that branch. Another issue this goes with I think the same issue is that every time I want to select a different full screen mode from the graphics options or I just try to go to windowed mode using Alt + Enter it crashes the engine. BDoom3BFG: /home/trebor/Projects/RBDOOM-3-BFG/neo/sys/DeviceManager_VK.cpp:1272: virtual void DeviceManager_VK::BeginFrame(): Assertion `res == vk::Result::eSuccess || res == vk::Result::eSuboptimalKHR' failed. |
Hi @vide0hanz, the fix for this is now merged into the head stream. If it solves your problem, would you please close this issue? Thx. |
I'd love to check, but I am pretty sure my GPU failed on me last night! So unfortunately I won't be able to verify this is resolved for a while. Feel free to close it for now, if it crops up again I will open a new issue. |
I can confirm this is fixed based on #884 |
I can't seem to get the newly compiled binary to run on my system.
OS: Arch Linux, kernel version 6.1.9
GPU: Nvidia GeForce RTX 2080 SUPER
Display: HP Omen GSync Compatible Display, 1440p 165hz refresh rate
When attempting to run the
RBDoom3BFG
binary from the command line, I was getting the following output near the end:This seemed to suggest the game was requesting to be launched at 720p but couldn't, due to the window size the game was inheriting (for context, I'm running a tiling window manager which generally will restrict graphical applications to the size of the terminal window it is launched from)
So, okay, fine - I created an
autoexec.cfg
file in/base
with the following lines:Now,
Sys_Error
message I'm getting is this:Not sure what I seem to be missing or doing wrong.
Here is the full logfile I created in case there's something I'm not seeing?
log.log
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