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I tested it out tonight on the field with a few of the items in the original request. I can pretty confidently say that clear polycarb is invisible to the camera, but other things showed up well. Some students should experiment more and see if you can find any major drawbacks/issues other than polycarb. Some ideas:
Look through the past ~10 years of games, find the game pieces you think would be least likely to be found by the stereo camera, and test them
Put the camera and a laptop on a moving robot and see if the bumpiness and motion still lead to acceptable depth maps
Download their software and demo application
https://www.intelrealsense.com/get-started-depth-camera/
https://github.com/IntelRealSense/librealsense/releases/tag/v2.56.1
Plug in the camera and see if you can get data.
Get screenshots of the following things - see how well it can depth-detect the following items:
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