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Test Intel realsense camera #16

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gerth2 opened this issue Oct 3, 2024 · 1 comment
Open

Test Intel realsense camera #16

gerth2 opened this issue Oct 3, 2024 · 1 comment
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@gerth2
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gerth2 commented Oct 3, 2024

Download their software and demo application

https://www.intelrealsense.com/get-started-depth-camera/

https://github.com/IntelRealSense/librealsense/releases/tag/v2.56.1

Plug in the camera and see if you can get data.

Get screenshots of the following things - see how well it can depth-detect the following items:

  1. Large flat piece of polycarb
  2. Robot Bumpers
  3. something that looks roughly like the 2024 field truss in the middle (check out DERT's pit structure?)
  4. Our practice field walls
@gerth2 gerth2 added this to the Auto Drive milestone Oct 3, 2024
@imdunne8
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imdunne8 commented Oct 4, 2024

There's some good FRC code that used a RealSense camera here: https://github.com/CRRobotics/2023Visions/tree/main/Detector

I tested it out tonight on the field with a few of the items in the original request. I can pretty confidently say that clear polycarb is invisible to the camera, but other things showed up well. Some students should experiment more and see if you can find any major drawbacks/issues other than polycarb. Some ideas:

  1. Look through the past ~10 years of games, find the game pieces you think would be least likely to be found by the stereo camera, and test them
  2. Put the camera and a laptop on a moving robot and see if the bumpiness and motion still lead to acceptable depth maps

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