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Imagine a field that looks like this:
We start at the O, with a goal at X
There's a solid chance we may have wall-like obstacles which act like this - we need new classes to describe these obstacles.
We may also need a "Lane" object that pushes the robot along a preferred linear path.
Set up a field that looks like this, and play around. Tweak obstacles till they work.
The text was updated successfully, but these errors were encountered:
gerth2
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Imagine a field that looks like this:
We start at the O, with a goal at X
There's a solid chance we may have wall-like obstacles which act like this - we need new classes to describe these obstacles.
We may also need a "Lane" object that pushes the robot along a preferred linear path.
Set up a field that looks like this, and play around. Tweak obstacles till they work.
The text was updated successfully, but these errors were encountered: