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6 changes: 3 additions & 3 deletions blog/2024-11-25-optimizing-matmul/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@ his blog post!
:::tip

The complete runnable code can be [found on
GitHub](https://github.com/Rust-GPU/rust-gpu.github.io/tree/main/blog/2024-11-21-optimizing-matrix-mul/code).
GitHub](https://github.com/Rust-GPU/rust-gpu.github.io/tree/main/blog/2024-11-25-optimizing-matmul/code).

:::

Expand Down Expand Up @@ -307,7 +307,7 @@ leave the "fancier" experiments for another time.

I didn't include performance numbers as I have a different machine than Zach. The
complete runnable code can be [found on
GitHub](https://github.com/Rust-GPU/rust-gpu.github.io/tree/main/blog/2024-11-21-optimizing-matrix-mul/code)
GitHub](https://github.com/Rust-GPU/rust-gpu.github.io/tree/main/blog/2024-11-25-optimizing-matmul/code)
and you can run the benchmarks yourself with `cargo bench`.

:::tip
Expand All @@ -325,7 +325,7 @@ my time was spent with concerns that were not specifically about writing GPU cod
example, deciding how much to abstract vs how much to make the code easy to follow, if
everything should be available at runtime or if each kernel should be a compilation
target, etc. [The
code](https://github.com/Rust-GPU/rust-gpu.github.io/tree/main/blog/2024-11-21-optimizing-matrix-mul/code)
code](https://github.com/Rust-GPU/rust-gpu.github.io/tree/main/blog/2024-11-25-optimizing-matmul/code)
is not _great_ as it is still blog post code!

My background is not in GPU programming, but I do have Rust experience. I joined the
Expand Down