Mob Pathfinding Service
, is a simple service I created that uses Object Oriented Programming
in order to handle large amounts of AI mobs. The OOP
implementation allows for different mobs types to be rendered and updated with only a single table. Moreover, since this service is all under a single module it allows users to customize the service easily. This service was often used in some of my older games.
Game Demo:
https://www.roblox.com/games/8175220385/MobService-Demo