Learn software design patterns and related concepts with Java programming language.
This repository is a collection of examples and explanations of various software design patterns implemented in Java. It is intended to help developers understand, learn, and apply design patterns effectively in real-world software development.
- Creational Patterns (e.g., Singleton, Factory, Builder)
- Structural Patterns (e.g., Adapter, Decorator, Composite)
- Behavioral Patterns (e.g., Observer, Strategy, Command)
- SOLID Principles
- Best practices and real-world use cases
Each pattern is implemented in a separate folder containing:
- Java source code
- README with explanation and UML diagram (if applicable)
- Example usage
- Java 8 or above
- Any Java IDE (e.g., IntelliJ IDEA, Eclipse)
- Basic understanding of Object-Oriented Programming (OOP)
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Clone the repository:
git clone https://github.com/SamiurRahmanMukul/software-design-patterns.git