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Using Visual Studio Overview
SoftFluent CodeModeler is shipped as a Visual Studio extension, so, once the extension has been installed, CodeModeler is an integral part of Visual Studio. It supports the following features:
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It’s a specific project type (not C#, not VB.NET, etc.), with its own hierarchy of nodes, specific to CodeModeler,
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It supports Visual Studio’s Source Control features,
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Building the model can target other projects in the solution.
When you use the CodeModeler Visual Studio project system, you use many of the same user interface (UI) components, such as Solution Explorer and the Properties window, to create your application. Additionally, there are components, such as Surface Editor or the Model Grid, that are designed specifically for creating applications with CodeModeler.
While the CodeModeler project system uses many of the same menus and menu commands as other Visual Studio project systems, some commands are new when you use the CodeModeler project system. This topic describes the various menus available in Visual Studio and how they interact with the CodeModeler project system.
- Introduction
- Architect Guide
- Concepts
- Using Visual Studio
- Overview
- Creating a CodeModeler Project
- Visual Environment
- Project Hierarchy
- Design Surface
- Customizing Design Surfaces
- Ribbon Bar
- Property Grid
- Member Format Expressions
- Model Grid
- Method Editor
- View Editor
- Instance Editor and Grid
- Resources Editor
- Inferred Model Viewer
- Building
- Project Physical Layout
- Source Control Support
- Generating
- Aspect Oriented Design (AOD)
- Developer Guide
- The Business Object Model (BOM)
- CodeModeler Query Language (CMQL)
- Starting Guide - Tutorial
- Upgrade From CFE