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Some holdable items now collide with things when thrown, this stops at the first collision and then deals some amount of damage.
All melee weapons have this new component, damage depends on velocity and the damage of the melee weapon (if it has melee).
There is also a component which increases the speed of items when thrown.
Knife has this componenet (can be thrown faster).
4 new modifiers related to this these new components.
-Item now deals throwing damage (throw hammers at people!)
-Throwing damage item now deals more damage and deals stab damage
-Item is thrown faster
-Item with "Fast Throw" componenet now throws even faster (requires motion pellets)