MyBox is a set of tools, features and extensions for Unity.
It is MyBox. Now it's yours too π
The package is available on the openupm registry. You may install it via openupm-cli.
openupm add com.domybest.mybox
You may install MyBox via Unity Package Manager:
Open Packages/manifest.json file in your project folder and put this line along with other dependencies
"com.domybest.mybox": "https://github.com/Deadcows/MyBox.git"
Note how the comma lies at the end of every line in dependencies, except of the last line!
To update, use Tools->MyBox->MyBox Window
MyBox will notify on new versions π€
βIf you got problems with update process simply remove "lock" section at the end of your Packages/manifest.json file.
This will force Unity to redownload all git packages:
...or simply put MyBox folder downloaded from git somewhere under your Assets folder π€¨
Tons of images below π
AutoProperty β Assign fields automatically
ButtonMethod β Display button in inspector
ConditionalField β Conditionally display property in inspector, based on some other property value
ConstantsSelection β Popup of const, readonly or static fields and properties
DefinedValues β Display Dropdown with predefined values
DisplayInspector β Display one inspector inside of another
Foldout β Group your fields in inspector
InitializeField β Field that is not editable in playmode
Tag, Layer, SpriteLayer β Dropdown with Tags, Layers or SpriteLayers
MinMaxRange, RangedFloat and RangedInt β Ranged sliders
MustBeAssigned β Automatically checks if field is assigned
PositiveValueOnly β Prohibit values below zero
ReadOnly β Draw property with disabled GUI
RequireTag and RequireLayer β Automatically set Tag and Layer
SearchableEnum β Nice UI for enums with lots of elements
Separator β Draw separator with or without title
AssetPressetPreprocessor β Conditionally apply Presets to your assets on import
TimeTest β Measure performance with simple api
IPrepare β Easy way to replace caching, calculations and asserts from playmode
Features β Cleanup Empty Directories, AutoSave feature, Hotkeys
UnityEvent Inspector β Allows you to fold and reorder event subscribers
Guid Component β Generate unique and persistent IDs
SceneReference Component β Reference scene with Scene asset in inspector
ActivateOnStart Component β Set state of specific GO on game start
AnimationStateReference β Specify AnimationClip on object with Animator
AssetPath and AssetFolderPath β Inspector button to browse for folder or asset under Assets folder
Billboard Component β Force object to always face camera
ColliderGizmo Component β Highlight colliders and triggers in SceneView
FPSCounter Component β Display FPS counter on Playmode
MyCursor β Nice way to set cursor with hotspot
MyDictionary β Serializable Dictionary
MinMaxInt and MinMaxFloat β Asserts that Max => Min with handy inspector drawer
Optional and OptionalMinMax β Optionally assignable values
Reorderable Collections β Reorder your collections in inspector
//TODO: Extensions, Unfinished tools