What's Changed
- Passivation setting per actor during creation. This feature can be used with the following
SpawnOption
:WithPassivateAfter
: sets a custom passivation time. When this value is negative then the given entity once created, will persist for the entire lifespan of the running actor system
- Dependencies upgrade
- Refactor event sourced actor
- Enhanced godocs
- GoAkt upgraded to 2.13.0
Pull Requests
- fix: Fix typo by @sdil in #116
- Fix typo by @sdil in #118
- Fix font styling by @sdil in #120
- feat: add spawn option to entities creation by @Tochemey in #121
Full Changelog: v3.3.1...v3.3.2