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Add Map: MK_ScavTown10
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Bornematz authored and wz2100-map-repo-manager[bot] committed Oct 21, 2024
1 parent bad8049 commit 36ae419
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10 changes: 10 additions & 0 deletions maps/MK_ScavTown10/README.md
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Oil: low (10 or 16 in players bases)
Recommended Start settings: Ultimate Scavengers + Advanced bases + Technology from T1

The Scavengers have many "High End Weapons": Scourge- and Pulse Laser Hardpoint, Missile- and Mass Driver Fortress and some ranged weapons: Ripple Rocket, Hellstorm- and Archangel-Emplacement with CB-Towers! in the middle of the map. I have only tested in single player skirmish. You can play in (different) team or alone against all (at first no direct neighbors come by, except with hover).

10 player-version: 5 vs 5 | 4 vs 2 vs 4 | ...
- 10x oil per Player on edge: 6x safe oil in base, 4x UNSAFE oil near the base
- 16x oil per Player in middle (left & right base): 12x safe oil in base, 4x "unsafe" oil near the base
- 64x oil by Scavs: 8x4 Oil in "little" bases and 8x4 Oil in centre = 64
(this map is also available as an 8 player version)
1 change: 1 addition & 0 deletions maps/MK_ScavTown10/droid.json
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1 change: 1 addition & 0 deletions maps/MK_ScavTown10/feature.json

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10 changes: 10 additions & 0 deletions maps/MK_ScavTown10/gam.json
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{
"version": 7,
"gameTime": 0,
"GameType": 0,
"ScrollMinX": 0,
"ScrollMinY": 0,
"ScrollMaxX": 200,
"ScrollMaxY": 200,
"levelName": ""
}
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13 changes: 13 additions & 0 deletions maps/MK_ScavTown10/level.json
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{
"name": "MK_ScavTown10",
"type": "skirmish",
"players": 10,
"tileset": "urban",
"author": {
"name": "MK"
},
"spdx-license-id": "CC-BY-SA-3.0 OR GPL-2.0-or-later",
"created-date": "2024-10-21 14:56:50",
"generator": "wzmaplib 1.2.7",
"prior-generator": "FlaME 1.29 Windows"
}
1 change: 1 addition & 0 deletions maps/MK_ScavTown10/struct.json

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Binary file added maps/MK_ScavTown10/ttypes.ttp
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