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4 changes: 4 additions & 0 deletions MotionMark/resources/debug-runner/tests.js
Original file line number Diff line number Diff line change
Expand Up @@ -313,6 +313,10 @@ Suites.push(new Suite("Basic canvas path suite",
url: "simple/simple-canvas-paths.html?pathType=ellipse",
name: "Canvas ellipses"
},
{
url: "simple/simple-canvas-paths.html?pathType=spreadSheets",
name: "Canvas spreadsheets"
},
{
url: "simple/simple-canvas-paths.html?pathType=lineFill",
name: "Canvas line path, fill"
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48 changes: 48 additions & 0 deletions MotionMark/tests/simple/resources/simple-canvas-paths.js
Original file line number Diff line number Diff line change
Expand Up @@ -245,6 +245,51 @@ CanvasEllipseFill = Utilities.createClass(
}
});

CanvasSpreadSheets = Utilities.createClass(
function(stage) {
// Some good dark color for writing text in spreadsheet.
var dark_colors = ['#000000', '#404040', '#00008B', '#442D16', '#7E0000'];
// Some good light color for filling cells in spreadsheet.
var light_colors = ['#ADFF2F', '#ADD8E6', '#FFC0CB', '#E3C8C8', '#EBEEAF'];
// Possible text alignment in spreadsheet.
var align = ['left', 'right', 'center', 'start' , 'end']
this._text_color = dark_colors[Stage.randomInt(0, 5)];
this._fill_color = light_colors[Stage.randomInt(0, 5)];
this._text_align = align[Stage.randomInt(0, 5)];
this._start = Stage.randomPosition(stage.size)
this._color = Stage.randomColor();
this._cell_width = Stage.randomInt(90, 150);
this._cell_height = Stage.randomInt(20, 30);
this._font = Stage.randomInt(10, 40) + 'px Arial';
this._border_style_index = Stage.randomInt(0, 3);
this._color = Stage.randomColor();
}, {
draw: function(context) {
context.save();
rectPath = new Path2D();
rectPath.rect(this._start.x, this._start.y, this._cell_width, this._cell_height);
context.clip(rectPath);
context.beginPath();
context.globalAlpha = 0.5;
context.fillStyle = this._fill_color;
context.fill(rectPath);
context.globalAlpha = 1;
context.font = this._font;
context.fillStyle = this._text_color;
context.textAlign = this._text_align;
context.fillText("hello world", (this._start.x + this._start.x + this._cell_width)/2, this._start.y + this._cell_height);
if (this._border_style_index === 0) {
context.setLineDash([5, 5]);
} else if (this._border_style_index === 1) {
context.globalAlpha = 0.5;
} else {
context.strokeStyle = "#000000";
}
context.stroke(rectPath);
context.restore();
}
});

CanvasStroke = Utilities.createClass(
function (stage) {
this._object = new (Stage.randomElementInArray(this.objectTypes))(stage);
Expand Down Expand Up @@ -415,6 +460,9 @@ CanvasPathBenchmark = Utilities.createSubclass(Benchmark,
case "ellipse":
stage = new SimpleCanvasStage(CanvasEllipse);
break;
case "spreadSheets":
stage = new SimpleCanvasStage(CanvasSpreadSheets);
break;
case "lineFill":
stage = new SimpleCanvasPathFillStage(CanvasLinePoint);
break;
Expand Down