3DS |
|
patterns/3ds.hexpat |
Autodesk 3DS Max Model file |
7Z |
|
patterns/7z.hexpat |
7z File Format |
ADTS |
|
patterns/adts.hexpat |
ADTS/AAC audio files |
AFE2 |
|
patterns/afe2.hexpat |
Nintendo Switch Atmosphère CFW Fatal Error log |
ANI |
application/x-navi-animation |
patterns/ani.hexpat |
Windows Animated Cursor file |
AR |
application/x-archive |
patterns/ar.hexpat |
Static library archive files |
ARC |
|
[patterns/arc.hexpat (patterns/arc.hexpat) |
Minecraft Legacy Console Edition ARC files |
ARIA2 |
|
patterns/aria2.hexpat |
ARIA2 Download Manager Control files |
ARM VTOR |
|
patterns/arm_cm_vtor.hexpat |
ARM Cortex M Vector Table Layout |
Bastion |
|
patterns/bastion/* |
Various Bastion files |
Bencode |
application/x-bittorrent |
patterns/bencode.hexpat |
Bencode encoding, used by Torrent files |
Prusa BGCODE |
|
patterns/bgcode.hexpat |
PrusaSlicer Binary G-Code files |
BLEND |
|
patterns/blend.hexpat |
Blender Project file |
BMP |
image/bmp |
patterns/bmp.hexpat |
OS2/Windows Bitmap files |
BIN |
|
patterns/selinux.hexpat |
SE Linux modules |
BINKA |
|
patterns/binka.hexpat |
RAD Game Tools Bink Audio (BINKA) files |
BSON |
application/bson |
patterns/bson.hexpat |
BSON (Binary JSON) format |
bplist |
|
patterns/bplist.hexpat |
Apple's binary property list format (bplist) |
BSP |
|
patterns/bsp_goldsrc.hexpat |
GoldSrc engine maps format (used in Half-Life 1) |
CCHVA |
|
patterns/cchva.hexpat |
Command and Conquer Voxel Animation |
CCVXL |
|
patterns/ccvxl.hexpat |
Command and Conquer Voxel Model |
CCPAL |
|
patterns/ccpal.hexpat |
Command and Conquer Voxel Palette |
CDA |
|
patterns/cda.hexpat |
Compact Disc Audio track |
CHM |
|
patterns/chm.hexpat |
Windows HtmlHelp Data (ITSF / CHM) |
COFF |
application/x-coff |
patterns/coff.hexpat |
Common Object File Format (COFF) executable |
CPIO |
application/x-cpio |
patterns/cpio.hexpat |
Old Binary CPIO Format |
CrashLvl |
|
patterns/Crashlvl.hexpat |
Crash Bandicoot - Back in Time (fan game) User created level format |
DDS |
image/vnd-ms.dds |
patterns/dds.hexpat |
DirectDraw Surface |
DEX |
|
patterns/dex.hexpat |
Dalvik EXecutable Format |
DICOM |
application/dicom |
patterns/dicom.hexpat |
DICOM image format |
DMG |
|
patterns/dmg.hexpat |
Apple Disk Image Trailer (DMG) |
DS_Store |
|
patterns/dsstore.hexpat |
.DS_Store file format |
DTA |
|
patterns/max_v104.hexpat |
Mechanized Assault and Exploration v1.04 (strategy game) save file format |
DTED |
|
patterns/dted.hexpat |
Digital Terrain Elevation Data (DTED) |
ELF |
application/x-executable |
patterns/elf.hexpat |
ELF header in elf binaries |
EVTX |
|
patterns/evtx.hexpat |
MS Windows Vista Event Log |
EXT4 |
|
patterns/ext4.hexpat |
Ext4 filesystem |
FAS |
|
patterns/fas_oskasoftware.hexpat patterns/fas_oskasoftware_old.hexpat (Old versions of Oska DeskMate) |
Oska Software DeskMates FAS (Frames and Sequences) file |
FBX |
|
patterns/fbx.hexpat |
Kaydara FBX Binary |
FDT |
|
patterns/fdt.hexpat |
Flat Linux Device Tree blob |
FFX |
|
patterns/ffx/* |
Various Final Fantasy X files |
File System |
|
patterns/fs.hexpat |
Drive File System |
FLAC |
audio/flac |
patterns/flac.hexpat |
Free Lossless Audio Codec, FLAC Audio Format |
Flipper Zero Settings |
|
patterns/flipper_settings.hexpat |
Flipper Zero Settings Files |
GB |
application/x-gameboy-rom |
patterns/gb.hexpat |
Game Boy ROM |
GBA |
application/x-gameboy-advance-rom |
patterns/gba.hexpat |
Game Boy Advance ROM header |
GGUF |
|
patterns/gguf.hexpat |
GGML Inference Models |
GIF |
image/gif |
patterns/gif.hexpat |
GIF image files |
GLTF |
model/gltf-binary |
patterns/gltf.hexpat |
GL Transmission Format binary 3D model file |
GZIP |
application/gzip |
patterns/gzip.hexpat |
GZip compressed data format |
Halo Tag |
|
patterns/hinf_tag.hexpat |
Halo Infinite Tag Files |
Halo Module |
|
patterns/hinf_module.hexpat |
Halo Infinite Module Archive Files |
Halo HavokScript |
|
patterns/hinf_luas.hexpat |
Halo Infinite HavokScript 5.1 Bytecode |
HSDT |
|
patterns/hsdt.hexpat |
HiSilicon device-tree table images |
ICO |
|
patterns/ico.hexpat |
Icon (.ico) or Cursor (.cur) files |
ID3 |
audio/mpeg |
patterns/id3.hexpat |
ID3 tags in MP3 files |
Intel HEX |
|
patterns/intel_hex.hexpat |
Intel hexadecimal object file format definition |
IP |
|
patterns/ip.hexpat |
Ethernet II Frames (IP Packets) |
IPS |
|
patterns/ips.hexpat |
IPS (International Patching System) files |
ISO |
|
patterns/iso.hexpat |
ISO 9660 file system |
Java Class |
application/x-java-applet |
patterns/java_class.hexpat |
Java Class files |
JPEG |
image/jpeg |
patterns/jpeg.hexpat |
JPEG Image Format |
LOC |
|
patterns/loc.hexpat |
Minecraft Legacy Console Edition Language file |
Lua 5.1 |
|
patterns/lua51.hexpat |
Lua 5.1 bytecode |
Lua 5.2 |
|
patterns/lua52.hexpat |
Lua 5.2 bytecode |
Lua 5.3 |
|
patterns/lua53.hexpat |
Lua 5.3 bytecode |
Lua 5.4 |
|
patterns/lua54.hexpat |
Lua 5.4 bytecode |
LCE Savefile |
|
patterns/lcesave.hexpat |
Minecraft Legacy Console Edition save file |
LZNT1 |
|
patterns/lznt1.hexpat |
LZNT1 compressed data format |
Mach-O |
application/x-mach-binary |
patterns/macho.hexpat |
Mach-O executable |
MIDI |
audio/midi |
patterns/midi.hexpat |
MIDI header, event fields provided |
MiniDump |
application/x-dmp |
patterns/minidump.hexpat |
Windows MiniDump files |
mp4 |
video/mp4 |
patterns/mp4.hexpat |
MPEG-4 Part 14 digital multimedia container format |
msgpack |
application/x-msgpack |
patterns/msgpack.hexpat |
MessagePack binary serialization format |
MSSCMP |
|
patterns/msscmp.hexpat |
Miles Sound System Compressed Archive |
NACP |
|
patterns/nacp.hexpat |
Nintendo Switch NACP files |
NBT |
|
patterns/nbt.hexpat |
Minecraft NBT format |
NE |
|
patterns/ne.hexpat |
NE header and Standard NE fields |
nes |
|
patterns/nes.hexpat |
.nes file format |
NotepadCache |
|
patterns/notepad-cache.hexpat |
Windows Notepad Cache |
NotepadWindowState |
|
patterns/notepadwindowstate.hexpat |
Windows 11 Notepad - Window State .bin file |
NRO |
|
patterns/nro.hexpat |
Nintendo Switch NRO files |
NTAG |
|
patterns/ntag.hexpat |
NTAG213/NTAG215/NTAG216, NFC Forum Type 2 Tag compliant IC |
OGG |
audio/ogg |
patterns/ogg.hexpat |
OGG Audio format |
PAK |
|
patterns/xgspak.hexpat |
Exient XGS Engine Pak files |
PCAP |
application/vnd.tcpdump.pcap |
patterns/pcap.hexpat |
pcap header and packets |
PCK |
|
patterns/pck.hexpat |
Minecraft Legacy Console Edition .pck file |
PCX |
application/x-pcx |
patterns/pcx.hexpat |
PCX Image format |
PE |
application/x-dosexec application/x-msdownload |
patterns/pe.hexpat |
PE header, COFF header, Standard COFF fields and Windows Specific fields |
PP |
|
patterns/selinuxpp.hexpat |
SE Linux package |
PFS0 |
|
patterns/pfs0.hexpat |
Nintendo Switch PFS0 archive (NSP files) |
PIF |
image/pif |
patterns/pif.hexpat |
PIF Image Format |
PKM |
|
patterns/pkm.hexpat |
PKM texture format |
PNG |
image/png |
patterns/png.hexpat |
PNG image files |
PRODINFO |
|
patterns/prodinfo.hexpat |
Nintendo Switch PRODINFO |
Protobuf |
|
patterns/protobuf.hexpat |
Google Protobuf encoding |
psafe3 |
|
patterns/psafe3.hexpat |
Password Safe V3 |
PyInstaller |
|
patterns/pyinstaller.hexpat |
PyInstaller binray files |
PYC |
|
patterns/pyc.hexpat |
Python bytecode files |
QBCL |
|
patterns/qbcl.hexpat |
Qubicle voxel scene project file |
QOI |
image/qoi |
patterns/qoi.hexpat |
QOI image files |
quantized-mesh |
|
patterns/quantized-mesh.hexpat |
Cesium quantized-mesh terrain |
RAS |
image/x-sun-raster |
patterns/ras.hexpat |
RAS image files |
ReFS |
|
patterns/refs.hexpat |
Microsoft Resilient File System |
RGBDS |
|
patterns/rgbds.hexpat |
RGBDS object file format |
Shell Link |
application/x-ms-shortcut |
patterns/lnk.hexpat |
Windows Shell Link file format |
shp |
|
patterns/shp.hexpat |
ESRI shape file |
shx |
|
patterns/shx.hexpat |
ESRI index file |
SPIRV |
|
patterns/spirv.hexpat |
SPIR-V header and instructions |
STL |
model/stl |
patterns/stl.hexpat |
STL 3D Model format |
StuffItV5 |
application/x-stuffit |
patterns/sit5.hexpat |
StuffIt V5 archive |
SWF |
|
patterns/swf.hexpat |
Shockwave Flash file format |
TAR |
application/x-tar |
patterns/tar.hexpat |
Tar file format |
TES |
|
patterns/wintec_tes.hexpat |
Wintec TES GPS log |
TIFF |
image/tiff |
patterns/tiff.hexpat |
Tag Image File Format |
TGA |
image/tga |
patterns/tga.hexpat |
Truevision TGA/TARGA image |
TTF |
font/ttf , font/otf |
patterns/ttf.hexpat |
TrueType and OpenType font format |
Ubiquiti |
|
patterns/ubiquiti.hexpat |
Ubiquiti Firmware (update) image |
UEFI |
|
patterns/uefi.hexpat ` |
UEFI structs for parsing efivars |
UEFI Boot Entry |
|
patterns/uefi_boot_entry.hexpat |
UEFI Boot Entry (Load option) |
UF2 |
|
patterns/uf2.hexpat |
USB Flashing Format |
VBMeta |
|
patterns/vbmeta.hexpat |
Android VBMeta image |
VDF |
|
patterns/vdf.hexpat |
Binary Value Data Format (.vdf) files |
VGM |
|
patterns/vgm.hexpat |
VGM (Video Game Music) sound log |
VHDX |
|
patterns/vhdx.hexpat |
Microsoft Hyper-V Virtual Hard Disk format |
WAV |
audio/x-wav |
patterns/wav.hexpat |
RIFF header, WAVE header, PCM header |
WAS |
|
patterns\was_oskasoftware.hexpat |
Oska Software DeskMates WAS/WA3 (WAVE/MP3 Set) file |
WAD |
|
patterns/wad.hexpat |
DOOM WAD Archive |
WebP |
image/webp |
patterns/webp.hexpat |
Google WebP image |
XBEH |
audio/x-xbox-executable |
patterns/xbeh.hexpat |
Xbox executable |
XCI |
|
patterns/xci.hexpat |
Nintendo Switch XCI cartridge ROM |
XGT |
|
patterns/xgt.hexpat |
Exient XGS Engine Texture |
Xilinx BIT |
|
patterns/xilinx_bit.hexpat |
Xilinx FPGA Bitstreams |
Xilinx Bootgen |
|
patterns/xilinx_bootgen.hexpat |
Xilinx ZynqMP Boot Images |
ZIP |
application/zip |
patterns/zip.hexpat |
End of Central Directory Header, Central Directory File Headers |
ZLIB |
application/zlib |
patterns/zlib.hexpat |
ZLIB compressed data format |
ZSTD |
application/zstd |
patterns/zstd.hexpat |
Zstandard compressed data format |