Fixed crash on iOS 11+ while loading game #55
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An illegal instruction was inside the libcore.a/Jit.o binary that caused the app to crash. I replaced it with a NOP instruction, and the emulator now works while debugging. If you are looking to run this on your device and the pull request hasn't been merged, use my fork and it should work fine. Unfortunately, it does not seem to work when untethered, and I can't figure out why. (I can't debug if debugging fixes it!)