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* cleaned up the diagnostics prefab a bit to make sure it looks nice (#124) * cleaned up the diagnostics prefab a bit to make sure it looks nice * updated button references and colors * Fix default data providers profile due to name change (#125) * Fix default data providers profile due to name change * Increase patch version due to breaking change. * input system global listener sometimes doesn't unregister a global listener if the object is destroyed outright and disable isn't called first (#126) * Fix DestroyImmediate being called in editor playmode causing Unity events to not fire (#127) * Make input system global listener non abstract so it can be attached to game objects (#129) * fix/cursor-modifier (#131) * fixed cursor modifier not unregistering itself from the pointer when it's disabled * updated focus lock sync target validation * Transform Extension Collider and Bounds Calculation Performance Update (#130) * cache all the colliders only update transform bounds if collider is set * moved kinematic flag set ahead of colliders being re-enabled to help with some pref * Update XRTK.SDK/Packages/com.xrtk.sdk/Features/Input/Handlers/ManipulationHandler.cs * updated required package version for breaking change * updated xrtk core upm package Co-authored-by: Stephen Hodgson <[email protected]> Co-authored-by: Dino Fejzagic <[email protected]>
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