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SDK 0.1.17

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@XRTK-Build-Bot XRTK-Build-Bot released this 09 Nov 16:24

Release Notes

Requirements

  • Unity 2019.1.14f1 or later
  • Microsoft Visual Studio 2017
  • Windows 10 1803 or later
  • Windows SDK 10.0.17134 or later

Import via Unity Package Manager (upm)

Find Packages/manifest.json in your project and edit the dependencies to include:

{
  "scopedRegistries": [
    {
      "name": "XRTK",
      "url": "http://upm.xrtk.io:4873/",
      "scopes": [
        "com.xrtk"
      ]
    }
  ],
  "dependencies": {
    "com.xrtk.core": "0.1.25",
    "com.xrtk.sdk": "0.1.17",
    ...
  },
}

Once the registry has been added, you can search for each platform in the UPM Package Manager window.

Note: For pre-releases you'll need to enable show preview packages under the Advanced dropdown in Unity's Package Manager.

Changes:

  • 3573cf5 Update package.json
  • 7f41bef Dev/manipulationhandler locktranslation (#107)
  • 8cb1d0a Revert/rig changes (#106)
  • 3e51306 Dev/camera system updates (#97) [ #102, #397, #103 ]
  • 03928fe Added public accessor for manipulation target (#101)
  • 965320c Fixed snap position on manipulation handler (#100)
  • be9bc3e updated manipulation handler to utilize any kind of collider (#99)
  • d7a9a5e Fixed a problem where the manipulated object would stall when we didn't have snap to surface endabled (#98)
  • 0e7f0ac Updated some system awaiters to use the Awaiter.WaitUntil extension (#33)
  • 9ea8a45 Dev/pointer handler update (#95)
See More
  • 3dea44f Choose to use pointer offset position or origin when grabbing (#94)
  • 8a82943 updated assembly references to use guids (#93)
  • 03a6cd6 Properly snap (#92)
  • c0f315f Dev/pointer offset (#74)
  • 5a95f03 removed a few unsued declarations (#88)
  • e0402c3 resolve Axis issue #336 (#87)
  • e881069 updated provider profile with new namespace changes (#86)
  • 20020ea updated mouse platform config (#84)
  • 5209624 Updated mappings post Oculus fix (#85)
  • 371f4ad updated all the registered data providers with new platform flags (#81)
  • 4a895f5 updated package to use new upm server (#79)
  • 597f4d5 Updated mappings following issues related to previous mapping update (#78)
  • 23f5b5f Updated Oculus Touch default mappings asset following Core updates. (#77)
  • eb1e3d8 Update Oculus touch mappings to ensure Trigger Pressed are received from the trigger axis, not the Near Touch (#76)
  • 2a5ea7c Changes from XRTK.Core 0.1.17 (#71)
  • 8f99d01 Dev/manipulation polish (#67)
  • 09ea89c dev/controller-refactor (#69)
  • b552b2e Update package.json
  • 5484674 updated shader references for wireframe materials (#62)
  • 2a22c74 Dev/bounding box accessors (#60)
  • 1117595 Dev/manipulation polish (#58)
  • 01fae67 Bounding Box Update (#59)
  • b25c142 Update Wireframe materials to use new wireframe shader from MRTK (#56)
  • a13598c Pointer Locking Fixes (#57)
  • 73b560d fixed a spelling error (#55)
  • d4c2e9e updated version to 0.1.9
  • 549d8ca Dev/manipulation (#53)
  • acff663 Added default profiles for Oculus Rift / Quest (#51)
  • 443e826 Merge conflict resolution
  • e5f4c51 Patch profile
  • 1d16566 Visualization updates linked to Core Updates (#49)
  • 87c0240 Updates to standardise XRTK ready for Quest OpenVR support (#44)
  • 32f8127 Input updates part 2 (#37)
  • e3b2e94 Adding default assets for Oculus go (#42)
  • f35a8b2 added the ability to specify if a pointer is on by default (#41)
  • 0bcc53b SDK also relies on ugui, added reference to asmdef (#40)
  • c8bfd0f properly consumes the speech event (#39)
  • df52e2d updated object collections. (#38)
  • b1db2b8 removed always true expression (#36)
  • 2f176a5 for real update package version
  • e88b880 Bumped version to 0.1.8 (#34)
  • c5e6b48 removed all the serialized values from the parent profiles (#32)
  • 2968a8f Dev lumin spatial awareness (#31)
  • 6718c72 Remove DiagnosticsHandler (#28)
  • cf24a2d updated all of the default sdk profiles with new parent references. (#29)
  • 7d6667d bumped version number
  • a21804c Dev focus updates (#25)
  • 225e41d added touchpad touch input mappings to lumin contoller (#26)
  • 6d8e923 Dev lumin controller mapping (#21)
  • c9a02fe Dev controller pointer fixes (#22)
  • 02b6fa6 Dev package updates (#23)
  • 3239f8d misc perf fixes with cached values (#20)
  • 3269f5a updated default controller mapping for touchpad (#19)
  • 3c443eb upm mirror 0.1.4@cd109c5df50adbb9112a9838e738905954b13840
  • 0ccfeb1 Radial Object Collection update (#15)
  • 726e2a0 removed unused validation asset (#17)
  • 93bc157 updated to embedded package (#16)
  • b04f661 Merge pull request #14 from XRTK/development
  • ab6c5ec Lumin updates (#13)
  • 4305f62 updated editor version (#12)
  • 957103d Merge pull request #11 from XRTK/development
  • 2b02371 Updated XRTK.Core (#10)
  • e2e2368 added a configured base scene (#9)
  • d30c042 reverted embedded package (#8)
  • 2ea0da1 moved package from Assets to Packages (#7)
  • abd4557 Merge pull request #5 from XRTK/development
  • 1ccc4b3 Updated Package validation and modules (#4)
  • 87b2d12 Added GitHub templates
  • 5f32603 Merge pull request #1 from XRTK/development
  • df91952 Added a base dictation handler
  • 5cdba31 updated package dependencies. (git ones don't work)
  • 96b2c55 Added proper dependancies
  • 27670d0 updated package manifest
  • b4924ae Updated package manifest and renamed package to com.xrtk.sdk
  • 5d65491 Made the camera persistent by default
  • 38d5386 updated package manifest and project settings
  • 1220acf updated package manifest
  • a270e13 updated package manifest
  • 8369459 updated package manifest
  • d25b78e updated default configuration profile
  • b8c6b05 updated package dependencies.
  • 3d45593 Setup project for upm
  • f2a8640 Update README.md
  • eebcaea Initial project commit

This list of changes was auto generated.