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Added TweenPosition, TweenRotation, TweenScale. More to come soon.
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using System.Threading.Tasks; | ||
using Elements.Core; | ||
using FrooxEngine; | ||
using ProtoFlux.Core; | ||
using ProtoFlux.Runtimes.Execution; | ||
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namespace ProtoFlux.Runtimes.Execution.Nodes.Obsidian.Actions | ||
{ | ||
[NodeCategory("Obsidian/Actions")] | ||
public class TweenPosition : AsyncActionNode<ExecutionContext> | ||
{ | ||
public ValueInput<float3> To; | ||
public ValueInput<float3> From; | ||
[Core.DefaultValueAttribute(1f)] | ||
public ValueInput<float> Duration; | ||
[Core.DefaultValueAttribute(CurvePreset.Smooth)] | ||
public ValueInput<CurvePreset> Curve; | ||
public ValueInput<bool> ProportionalDuration; | ||
public ObjectInput<Slot> Target; | ||
public AsyncCall OnStarted; | ||
public Continuation OnDone; | ||
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protected override async Task<IOperation> RunAsync(ExecutionContext context) | ||
{ | ||
IField <float3> field = Target.Evaluate(context).Position_Field; | ||
if (field == null) | ||
{ | ||
return null; | ||
} | ||
float3 val = field.Value; | ||
float3 val2 = field.Value; | ||
if (To.Source != null) | ||
{ | ||
val2 = To.Evaluate(context); | ||
} | ||
if (From.Source != null) | ||
{ | ||
val = From.Evaluate(context); | ||
} | ||
float num = Duration.Evaluate(context, 1f); | ||
bool num2 = ProportionalDuration.Evaluate(context, defaultValue: false); | ||
CurvePreset curve = Curve.Evaluate(context, CurvePreset.Smooth); | ||
if (num2 && Coder<float3>.SupportsDistance) | ||
{ | ||
float num3 = Coder<float3>.Distance(val, val2); | ||
if (num3.IsValid()) | ||
{ | ||
num *= num3; | ||
} | ||
} | ||
TaskCompletionSource<bool> completion = new TaskCompletionSource<bool>(); | ||
field.TweenFromTo(val, val2, num, curve, null, delegate | ||
{ | ||
completion.SetResult(result: true); | ||
}); | ||
await OnStarted.ExecuteAsync(context); | ||
await completion.Task; | ||
return OnDone.Target; | ||
} | ||
} | ||
} |
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using System.Threading.Tasks; | ||
using Elements.Core; | ||
using FrooxEngine; | ||
using ProtoFlux.Core; | ||
using ProtoFlux.Runtimes.Execution; | ||
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namespace ProtoFlux.Runtimes.Execution.Nodes.Obsidian.Actions | ||
{ | ||
[NodeCategory("Obsidian/Actions")] | ||
public class TweenRotation : AsyncActionNode<ExecutionContext> | ||
{ | ||
public ValueInput<floatQ> To; | ||
public ValueInput<floatQ> From; | ||
[Core.DefaultValueAttribute(1f)] | ||
public ValueInput<float> Duration; | ||
[Core.DefaultValueAttribute(CurvePreset.Smooth)] | ||
public ValueInput<CurvePreset> Curve; | ||
public ValueInput<bool> ProportionalDuration; | ||
public ObjectInput<Slot> Target; | ||
public AsyncCall OnStarted; | ||
public Continuation OnDone; | ||
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protected override async Task<IOperation> RunAsync(ExecutionContext context) | ||
{ | ||
IField <floatQ> field = Target.Evaluate(context).Rotation_Field; | ||
if (field == null) | ||
{ | ||
return null; | ||
} | ||
floatQ val = field.Value; | ||
floatQ val2 = field.Value; | ||
if (To.Source != null) | ||
{ | ||
val2 = To.Evaluate(context); | ||
} | ||
if (From.Source != null) | ||
{ | ||
val = From.Evaluate(context); | ||
} | ||
float num = Duration.Evaluate(context, 1f); | ||
bool num2 = ProportionalDuration.Evaluate(context, defaultValue: false); | ||
CurvePreset curve = Curve.Evaluate(context, CurvePreset.Smooth); | ||
if (num2 && Coder<floatQ>.SupportsDistance) | ||
{ | ||
float num3 = Coder<floatQ>.Distance(val, val2); | ||
if (num3.IsValid()) | ||
{ | ||
num *= num3; | ||
} | ||
} | ||
TaskCompletionSource<bool> completion = new TaskCompletionSource<bool>(); | ||
field.TweenFromTo(val, val2, num, curve, null, delegate | ||
{ | ||
completion.SetResult(result: true); | ||
}); | ||
await OnStarted.ExecuteAsync(context); | ||
await completion.Task; | ||
return OnDone.Target; | ||
} | ||
} | ||
} |
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@@ -0,0 +1,61 @@ | ||
using System.Threading.Tasks; | ||
using Elements.Core; | ||
using FrooxEngine; | ||
using ProtoFlux.Core; | ||
using ProtoFlux.Runtimes.Execution; | ||
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namespace ProtoFlux.Runtimes.Execution.Nodes.Obsidian.Actions | ||
{ | ||
[NodeCategory("Obsidian/Actions")] | ||
public class TweenScale: AsyncActionNode<ExecutionContext> | ||
{ | ||
public ValueInput<float3> To; | ||
public ValueInput<float3> From; | ||
[Core.DefaultValueAttribute(1f)] | ||
public ValueInput<float> Duration; | ||
[Core.DefaultValueAttribute(CurvePreset.Smooth)] | ||
public ValueInput<CurvePreset> Curve; | ||
public ValueInput<bool> ProportionalDuration; | ||
public ObjectInput<Slot> Target; | ||
public AsyncCall OnStarted; | ||
public Continuation OnDone; | ||
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protected override async Task<IOperation> RunAsync(ExecutionContext context) | ||
{ | ||
IField<float3> field = Target.Evaluate(context).Scale_Field; | ||
if (field == null) | ||
{ | ||
return null; | ||
} | ||
float3 val = field.Value; | ||
float3 val2 = field.Value; | ||
if (To.Source != null) | ||
{ | ||
val2 = To.Evaluate(context); | ||
} | ||
if (From.Source != null) | ||
{ | ||
val = From.Evaluate(context); | ||
} | ||
float num = Duration.Evaluate(context, 1f); | ||
bool num2 = ProportionalDuration.Evaluate(context, defaultValue: false); | ||
CurvePreset curve = Curve.Evaluate(context, CurvePreset.Smooth); | ||
if (num2 && Coder<float3>.SupportsDistance) | ||
{ | ||
float num3 = Coder<float3>.Distance(val, val2); | ||
if (num3.IsValid()) | ||
{ | ||
num *= num3; | ||
} | ||
} | ||
TaskCompletionSource<bool> completion = new TaskCompletionSource<bool>(); | ||
field.TweenFromTo(val, val2, num, curve, null, delegate | ||
{ | ||
completion.SetResult(result: true); | ||
}); | ||
await OnStarted.ExecuteAsync(context); | ||
await completion.Task; | ||
return OnDone.Target; | ||
} | ||
} | ||
} |