This is a classic Minesweeper game implemented in C using the raylib library. The game features a grid-based board where players must reveal tiles while avoiding hidden mines.
- Objective: The objective of the game is to uncover all tiles on the board that do not contain mines.
- Revealing Tiles: Left-click on a tile to reveal its contents.
- Avoid Mines: If you uncover a tile containing a mine, the game is over.
- Use Clues: Use the numbers displayed on revealed tiles to determine the locations of mines.
- Winning: You win the game by successfully revealing all safe tiles without detonating any mines.
- Left-click: Reveal a tile.
- Right-click: Flag a tile as a suspected mine.
- Left-click (on Game Over or Victory): Restart the game.
- Clone the repository.
- Install the required dependencies (raylib library).
- Compile the source code.
- Run the executable.
- Developed by Abdokin
- Built with raylib
This project is licensed under the MIT License.