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Added action definition for 'eat' verb and 'can_be_eaten' property to objects. #1

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@DrDub DrDub commented Dec 24, 2012

Very interesting project. I'll see if I can contribute more to it.

I don't quite get how to define custom actions, though.

Say, if I wanted the bread in the testgame to be poisonous, how would I go about to define the action of eating it as an end game condition?

Great work!

P.

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DrDub commented Dec 3, 2013

Hi!
Glad to see you're making progress on Adventure.
Is there any problem with this patch?
I like your project and would like to contribute to it.

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DrDub commented Nov 3, 2016

Ping.

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