Skip to content

akkadotnet/Akka.Serialization.MessagePack

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

93 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Akka.Serialization.MessagePack

Build status NuGet Version

Akka.NET serialization with MessagePack

The Akka.Serialization.MessagePack plugin is designed to:

  • Be Low Ceremony for common cases.
  • Allow flexiblity for advanced cases.
  • Provide High Performance
  • Allow for Optional LZ4 compaction.

Payload Versioning Notes

Assembly Versions

This plugin has a few different options to control payload serialization/deserialization:

  • allow-assembly-version-mismatch
    • If False, Assembly version mismatches between payload and availiable deserializer will throw.
    • Default is True
  • omit-assembly-version
    • Controls whether Assembly version is included in payload.

Schema Evolution

One can do a form of 'Schema evolution' (if you squint at it from the right angle) with MessagePack payload definitions.

Consider the following:

[MessagePackObject(false)]
public class WireType
{
   [Key(0)]
   public int Foo {get;set;}
   [Key(1)]
   public string Bar {get;set;}
   [Key(2)]
   public byte[] Bin {get;set;}
}

The above uses Messagepack attributes to define that every item is packed into an array.

If one wanted to add a new field, they could do, for example,

[MessagePackObject(false)]
public class WireType
{
   [Key(0)]
   public int Foo {get;set;}
   [Key(1)]
   public string Bar {get;set;}
   [Key(2)]
   public byte[] Bin {get;set;}
   [Key(3)]
   public byte[]? OtherBin {get;set;}
}

The consumer will, of course, need to do it's own checks for whether OtherBin is null, however the serializer itself will be able to handle using/ignoring data appropriately.

Two additional notes:

  1. Any empty slots will be filled with nil up to the max Key in the array. So, in the above example, if OtherBin had a Key index of 64, it would be serialized as a 64 slot array with 60 nil values between Bin and OtherBin.
  2. One can apply inheritance and DU-style behavior via attributes, see the MP docs for details.

How to setup MessagePack as default serializer

Bind MessagePack serializer using following HOCON configuration in your actor system settings:

akka {
  actor {
    serializers {
      messagepack = "Akka.Serialization.MessagePack.MsgPackSerializer, Akka.Serialization.MessagePack"
    }
    serialization-bindings {
      "System.Object" = messagepack
    }
  }
}

Benchmarks

BenchmarkDotNet=v0.10.9, OS=Windows 10 Redstone 2 (10.0.15063)
Processor=Intel Core i5-6400 CPU 2.70GHz (Skylake), ProcessorCount=4
Frequency=2648439 Hz, Resolution=377.5809 ns, Timer=TSC
.NET Core SDK=2.0.0
  [Host]      : .NET Core 2.0.0 (Framework 4.6.00001.0), 64bit RyuJIT
  NETCORE 2.0 : .NET Core 2.0.0 (Framework 4.6.00001.0), 64bit RyuJIT

Job=NETCORE 2.0  Platform=X64  Runtime=Core  
Server=True  Toolchain=CoreCsProj  
Method Mean Error StdDev Gen 0 Allocated
MsgPack_serialize_string 248.7 ns 2.221 ns 2.078 ns 0.0029 112 B
Hyperion_serialize_string 414.2 ns 5.646 ns 5.281 ns 0.0257 832 B
JsonNet_serialize_string 1,854.9 ns 36.749 ns 43.748 ns 0.1355 4336 B
MsgPack_serialize_SimpleObject 351.6 ns 5.425 ns 5.074 ns 0.0037 136 B
Hyperion_serialize_SimpleObject 965.3 ns 12.820 ns 11.992 ns 0.0331 1112 B
JsonNet_serialize_SimpleObject 23,832.4 ns 339.575 ns 317.639 ns 0.4008 14576 B
MsgPack_serialize_SimpleOptimizedObject_int_keys 200.1 ns 1.425 ns 1.333 ns 0.0019 72 B
Hyperion_serialize_SimpleOptimizedObject_preregistered 493.4 ns 6.110 ns 5.715 ns 0.0216 712 B
MsgPack_serialize_TypelessObject 2,096.3 ns 21.150 ns 19.784 ns 0.0120 568 B
Hyperion_serialize_TypelessObject 5,698.9 ns 34.648 ns 32.410 ns 0.1465 4952 B
JsonNet_serialize_TypelessObject 42,583.6 ns 291.306 ns 258.235 ns 0.3342 13960 B

Maintainer